Instantaneous Jaunting (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 2nd December 2018
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Instantaneous Jaunting [Reserve] In a puff of smoke she vanished, then reappeared a few feet away.Prerequisites: Must be able to cast spells from the [Teleportation] subschoolBenefit: As long as you have a [teleportation] spell available to cast, you may teleport as a move action 10 + 10 feet times the highest [Teleportation] spell you have available to cast. You need both line of sight and effect to teleport through this feat. Once used you must wait 1d4 rounds before teleporting this way again. You may only carry yourself and up to your maximum load. Special: Additionally this feat grant a +1 caster level bonus on spells of the [teleportation] subschool.



Back to Main Page3.5e HomebrewCharacter OptionsFeats

Leziad's Homebrew (4431 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteMust be able to cast spells from the [Teleportation] subschool +
RatingUndiscussed +
SummaryYou are able to use residual energy from your teleportation spell to teleport a short distance. +
TitleInstantaneous Jaunting +
TypeReserve +