Into the Darkness (3.5e Flaw)
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Into the Darkness
You have an ancient curse which will cause your inevitable doom when not standing in the light, all source of magical light seem to shun you and reality itself is hostile to you in the dark.
Effect: You lose 1 hit point per character level each hour you stand in shadowy illumination, this increase to once each minute in total darkness. You cannot be healed, either mundane or magical unless standing in bright illumination. In total darkness everything become very unreal for you, all terrain become difficult terrain and all creatures you attack have unreality against your attacks and abilities. If you die in darkness your body vanish, leaving only you equipment in it wake.
Benefit: Any bonus feat for which you meet the prerequisites.
Special: All shadowy illumination count as 3rd level magical darkness for the purpose of dispelling any magical light centered on you or any item you carry, in total darkness this increase to 9th. This does not affect mundane source of light.
Back to Main Page → 3.5e Homebrew → Character Options → Flaws
Leziadv |
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Author | Leziad + |
Flaw Grants | Any bonus feat for which you meet the prerequisites. + |
Identifier | 3.5e Flaw + |
Rated By | Eiji-kun + |
Rating | Rating Pending + |
Summary | You have an ancient curse which will cause your inevitable doom when not standing in the light, all source of magical light seem to shun you and reality itself is hostile to you in the dark. + |
Title | Into the Darkness + |