Overflowing Health (3.5e Feat)

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Homebrew.png
Author: balmz (talk)
Date Created: june 27 2018
Status: tbc
Editing: Clarity edits only please
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Overflowing Health [General, Fighter] Prerequisites: Constitution 15 or Strength 16Benefit: When receiving healing magic or other healing effects, if you are healed to your max hp but there is still enough to heal more, you receive the excess amount as temporary hp; the maximum amount of temporary hit points that can be gained in this way is equal to your maximum hit points. This temporary hp is lost first whenever you take damage, as usual, but does not expire on its own and can stack with itself, up to the cap of temp hp = max hp. The extra hp granted by this feat is considered extraordinary and is only lost though regular damage. Example: Reist has a base max hp of 100. He takes 20 damage, but is then healed by a spell which heals 30 hp. Reist now has 110 hp, 10 of which are temporary hit points. The extra 10 stay with him until he loses those points. Reist can have up to 100 temporary hit points from healing at maximum "normal" hp.Special: This does not apply to natural healing through rest, fast healing, rapid healing, or regeneration, but other methods that are non-magic apply. Effects that add temporary hit points but do not heal the character still go away on their own after the duration ends. Extra hp from those effects overlap stack the bonus hp from this feat.

A fighter may choose this as a bonus feat.


Back to Main Page3.5e HomebrewCharacter OptionsFeats

Article BalanceVery High +
Authorbalmz +
Identifier3.5e Feat +
PrerequisiteConstitution 15 or Strength 16 +
Rated ByLuigifan18 + and Catgirldreamer3100 +
RatingRating Pending +
SummaryNever waste excess health or healing. +
TitleOverflowing Health +
TypeGeneral + and Fighter +