Portal Party (3.5e Spell)
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Conjuration (Teleportation) | |
Level: | Sorcerer/Wizard 2 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Close (25 feet + 5 ft./2 levels) |
Effect: | At least two portals (see below) |
Duration: | 1 round/caster level |
Saving Throw: | None |
Spell Resistance: | No |
You make 1 portal plus another per 3 caster levels (minimum 2), all of which must be within Close Range of your position at the time the spell is cast. Each portal occupies a 5x5 space. When a creature moves over one of these portals, they are teleported to another portal of their choice out of the ones created by the spell. Movement through the portals does not count as cessation or halting of the current movement action (for example, a creature that charges through a portal is still charging when it comes out of the chosen destination portal).
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ThunderGod Cidv |
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Facts about "Portal Party (3.5e Spell)"
Article Balance | Very High + |
Author | ThunderGod Cid + |
Component | V + and S + |
Identifier | 3.5e Spell + |
Level | Sorcerer/Wizard 2 + |
Range | Other + |
Rating | Undiscussed + |
School | Conjuration + |
Subschool | Teleportation + |
Summary | You create portals around you that creatures can run through. + |
Title | Portal Party + |