Portal Party (3.5e Spell)

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Author: ThunderGod Cid (talk)
Date Created: January 9, 2016
Status: Complete
Editing: Clarity edits only please
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Portal Party
Conjuration (Teleportation)
Level: Sorcerer/Wizard 2
Components: V, S
Casting time: 1 standard action
Range: Close (25 feet + 5 ft./2 levels)
Effect: At least two portals (see below)
Duration: 1 round/caster level
Saving Throw: None
Spell Resistance: No

You make 1 portal plus another per 3 caster levels (minimum 2), all of which must be within Close Range of your position at the time the spell is cast. Each portal occupies a 5x5 space. When a creature moves over one of these portals, they are teleported to another portal of their choice out of the ones created by the spell. Movement through the portals does not count as cessation or halting of the current movement action (for example, a creature that charges through a portal is still charging when it comes out of the chosen destination portal).


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ThunderGod Cid's Homebrew (374 Articles)
ThunderGod Cidv
Article BalanceVery High +
AuthorThunderGod Cid +
ComponentV + and S +
Identifier3.5e Spell +
LevelSorcerer/Wizard 2 +
RangeOther +
RatingUndiscussed +
SchoolConjuration +
SubschoolTeleportation +
SummaryYou create portals around you that creatures can run through. +
TitlePortal Party +