Power Word Immobilize (3.5e Spell)
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Enchantment (Compulsion) [Mind-Affecting] | |
Level: | Sorcerer/Wizard 4 |
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Components: | V |
Casting time: | 1 standard action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Target: | One creature with 150 hp or less |
Duration: | See text |
Saving Throw: | None |
Spell Resistance: | Yes |
HALT!
You utter a single word of power that causes one creature to reduce all of its movement speeds to become 0 ft, whether the creature can hear the word or not. The duration of the spell depends on the target’s current hit point total. Any creature that currently has 151 or more hit points is unaffected by power word immobilize.
Hit Points | Duration |
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50 or less | 1 minute |
51–100 | 1d4+1 rounds |
101–150 | 1 round |
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Eiji-kunv |
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Facts about "Power Word Immobilize (3.5e Spell)"
Article Balance | High + |
Author | Eiji-kun + |
Component | V + |
Descriptor | Mind-Affecting + |
Identifier | 3.5e Spell + |
Level | Sorcerer/Wizard 4 + |
Range | Other + |
Rating | Undiscussed + |
School | Enchantment + |
Subschool | Compulsion + |
Summary | A power word spell that causes a creatures movement speeds to be reduced to 0 ft. + |
Title | Power Word Immobilize + |