Preacher (3.5e Trait)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Ghostwheel (talk)
Contributors: Leziad
Date Created: December 22, 2016
Status: Complete
Editing: Clarity edits only please
 Ratings for this homebrew:
Average:
NA
/ 4

 1 users favored it (4/4).
 0 users liked it (3/4).
 0 were neutral on it (2/4).
 0 users disliked it (1/4).
 0 users opposed it (0/4).

RatingPending.png
Rate this article
Discuss this article

Preacher[edit]

Having learned the ins and outs of religious ceremony, you can easily lead a congregation in the major rituals of their faith.

Benefit: As a minor priest of your religion, you gain a +4 bonus on knowledge (religion) checks that relate to your own religion and may have a maximum of 20 (as opposed to 10) on untrained knowledge (religion) checks. Furthermore, you may take always 10 on any skill checks related to ceremonies or rituals that are connected to your faith.

Drawback: Your specialization has left you with a dearth of knowledge in other matters. The maximum you may have in any untrained knowledge skill (apart from religion) is 5 rather than 10.

Roleplaying Ideas: Characters with this trait may have grown up within a monastery or cathedral, may have been indoctrinated to a faith at an early age, or may have been ordained as a priest of their chosen religion.



Back to Main Page3.5e HomebrewCharacter OptionsTraits

Ghostwheel's Homebrew (310 Articles)
Ghostwheelv
Facts about "Preacher (3.5e Trait)"
AuthorGhostwheel +
Identifier3.5e Trait +
Rated ByLeziad +
RatingRating Pending +
SummaryHaving learned the ins and outs of religious ceremony, you can easily lead a congregation in the major rituals of their faith. +
TitlePreacher +