Returned Through Blood (3.5e Maneuver)
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Blood Feast (Strike) | |
Level: | 5 |
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Prerequisite: | Two Blood Feast maneuvers |
Initiation Action: | Standard |
Range: | Touch |
Target: | One dead blood bearing creature |
Duration: | Instantaneous |
Saving Throw: | Will negates |
Your blood is life. Drink, and your life be restored.
You can touch a recently dead creature and return them to life as if using raise dead, though at no cost. Instead, you take 1d3 + 1 point of Con burn for each round the creature has been dead for. Ability burn cannot be cured magically, it must heal naturally at a normal rate of 1 point for each night of rest. If the ability damage would render you unconcious or dead, you cannot raise the creature. The raised creature suffers 1 negative level (or 2 Con drain if 1st level) for 24 hours before the penalty is lifted, and returns with a number of hp equal to its HD, and any damaged ability scores raised to at least 1.
Having this maneuver readied and unspent gives you some protection against death. If you drop below -10 hp, you can still be healed as if you were a creature of your type for up to 1 round. If you are healed above -10 hp before the end of the round, you do not die.
This maneuver is a supernatural ability.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Blood Feast
Eiji-kunv |
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Article Balance | High + |
Author | Eiji-kun + |
Discipline | Blood Feast + |
Identifier | 3.5e Maneuver + |
Level | 5 + |
Rating | Undiscussed + |
Summary | Raise the dead by sacrificing your own blood, provided they only recently died. + |
Title | Returned Through Blood + |
Type | Strike + |