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Otyugh exists in other D&D editions see:

Otyugh (disambiguation).

This material from the 5th edition SRD is published under the OGL and CC-BY
Otyugh [SRD5 OGL/CC-BY] [1] [2] [3] [4] [5]
Large Aberration (Otyughs), Neutral
Armor Class: 14 (natural armor)
Hit Points: 114 (12d10+48)
Speed: 30 ft.
16 (+3) 11 (+0) 19 (+4) 6 (-2) 13 (+1) 6 (-2)
Saving Throws: Con +7
Senses: darkvision 120 ft., passive Perception 11
Languages: Otyugh
Habitat: Underdark, Underground
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3


Limited Telepathy. The otyugh can magically transmit simple messages and images to any creature within 120 feet of it that can understand a language. This form of telepathy doesn’t allow the receiving creature to telepathically respond. 


Multiattack. The otyugh makes three attacks: one with its bite and two with its tentacles.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8+3) piercing damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw against disease or become poisoned until the disease is cured. Every 24 hours that elapse, the target must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. The disease is cured on a success. The target dies if the disease reduces its hit point maximum to 0. This reduction to the target’s hit point maximum lasts until the disease is cured.

Tentacle. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 7 (1d8+3) bludgeoning damage plus 4 (1d8) piercing damage. If the target is Medium or smaller it is grappled (escape DC 13) and restrained until the grapple ends. The otyugh has two tentacles, each of which can grapple one target.

Tentacle Slam. The otyugh slams creatures grappled by it into each other or a solid surface. Each creature must succeed on a DC 14 Constitution saving throw or take 10 (2d6 + 3) bludgeoning damage and be stunned until the end of the otyugh’s next turn. On a successful save, the target takes half the bludgeoning damage and isn’t stunned.

End of the SRD5 material

Unofficial Description: An othyugh is a large, rubbery monster that has 3 legs and long, spiked tentacles.

Sources and Notes[edit]

  1. Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL & CC-BY.
  2. also published in — Wizards RPG Team (September 2014). Monster Manual. (5e) Wizards of the Coast. ISBN 978-0786965618. p. 248.
  3. Habitat — Not part of the SRD5.
  4. habitat - Dungeon Master's Guide (5e) p.302-305
  5. habitat (Underground) - user:Rlyehable (unofficial)

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Facts about "Otyugh"
AlignmentNeutral +
AuthorSRD5 +
CRval5 +
Canontrue +
Challenge Rating5 +
Creature NameOtyugh +
Experience Points1,800 +
FeaturesLimited Telepathy +, Multiattack +, Bite +, Tentacle + and Tentacle Slam +
HabitatUnderdark + and Underground +
Hit Dice12d10+48 +
Hit Points114 +
NameOtyugh +
PublicationSRD5 +
SizeLarge +
SortTextOtyugh 5e +
SubtypeOtyugh +
SummaryAn othyugh is a large, rubbery monster that has 3 legs and long, spiked tentacles. +
TitleOtyugh +
TypeAberration +