Slayer's Gambit (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 12-29-13
Status: Complete
Editing: Clarity edits only please
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Slayer's Gambit
Blood Feast (Stance)
Level: 1
Initiation Action: Swift
Range: Personal
Target: Self

You can feel your blood boiling... it hurts, but it'll hurt them a lot more.

When you enter this stance you lose 1 hp each round at the end of your turn, and gain +2 damage to all your attacks.

When you reach initiator level 4, and every four levels beyond you can choose to increase the damage taken by 1 and increase your damage bonus by +2, to a maximum of 6 hp for +12 damage at 20th level. You choose how much damage you take when you enter this stance.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesBlood Feast

Eiji-kun's Homebrew (5607 Articles)
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Article BalanceHigh +
AuthorEiji-kun +
DisciplineBlood Feast +
Identifier3.5e Maneuver +
Level1 +
RatingUndiscussed +
SummaryWhen you are in this stance you lose hp each round in exchange for additional damage. +
TitleSlayer's Gambit +
TypeStance +