Solar Beam (3.5e Spell)

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Author: Leziad (talk)
Date Created: 22nd March 2018
Status: Finished
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Solar Beam
Evocation [Fire, Light]
Level: Ki Master 5, Wu Jen 5
Components: V, S
Casting time: 1 Round
Range: 120 ft.
Area: 120-ft. line
Duration: Instantaneous
Saving Throw: Fortitude Partial (See text)
Spell Resistance: Yes

Salute the sun!

As you cast this spell you start collecting the energy of the sun into a powerful spell. You may only cast this spell while under a when under a clear sky with the sun shining directly upon you. Upon finishing casting you immediately fire a 120-ft. line of light, dealing 1d8 fire damage per caster level with no saving throw allowed. Any struck creature must also make a Fortitude save or be blinded for 1d4 rounds, even on a successful save they are still dazzled for the duration.

Against oozes, undead, and creatures vulnerable to light, you deal an additional 50% damage.

While you cast you radiate light as per the daylight spell.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsKi Master
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsWu Jen

Leziad's Homebrew (4432 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
ComponentV + and S +
DescriptorFire + and Light +
Identifier3.5e Spell +
LevelKi Master 5 + and Wu Jen 5 +
RangeOther +
RatingUndiscussed +
SchoolEvocation +
SummaryYou gather the energy of the sun and fire it back at your enemies. +
TitleSolar Beam +