Sonar (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search

Author: Grog toad (talk)
Date Created: 4/24/2020
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
Rate this article
Discuss this article

Sonar [General] Prerequisites: Listen 5 ranksBenefit: You gain a special version of Scent called Sonar. It functions out to a range of 5 feet plus 5 feet per 2 ranks you have in Listen. Sonar is based on hearing and thus is negated by the Deafened condition and fails to detect silenced creatures, objects, and areas. You automatically make a listen check each round and can always take 10 on listen checks. Sonar can be defeated by the Move Silently skill, although you receive a +5 bonus on the Listen check.

You also take a -2 penalty on saves vs. effects with the [Sonic] descriptor and take +1 damage per die from sources of sonic damage. Special: If you have a racial bonus on listen checks, the range of your Sonar increases by 5 feet per point of racial bonus.

The Superhearing feat's bonus to listen checks counts as and stacks with racial bonuses to listen for the purpose of this feat.

Back to Main Page3.5e HomebrewCharacter OptionsFeats

Facts about "Sonar (3.5e Feat)"
Article BalanceModerate +
AuthorGrog toad +
Identifier3.5e Feat +
PrerequisiteListen 5 ranks +
RatingUndiscussed +
SummaryScent but for sound +
TitleSonar +
TypeGeneral +