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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Ashbound Fallen (3.5e Template) + (Sometimes undead aren't just rotting corpses that have been animated to follow another: sometimes, corpses get burnt to cinders before becoming undead.)
- Half-Dead (3.5e Race) + (Sometimes when you raise a zombie they aren't ''always'' mindless corpses...)
- Imperfect Hybrid (3.5e Template) + (Sometimes when you try to combine two races, the results are less impressive than you'd hoped. Ah well...)
- Curse of Random Teleportation (3.5e Trait) + (Sometimes you just aren't there.)
- Critical Threat (3.5e Maneuver) + (Sometimes you just hit a little more accurately then others.)
- Bend Fate (3.5e Spell) + (Sometimes you just need that little push. Increase or decrease a result by 1d4 for any d20 roll which affects or is initiated by you.)
- Unfledged (3.5e Class) + (Sometimes, a group of adventurers includes … Sometimes, a group of adventurers includes a character who seems to have no business being on an adventure. Such characters from fiction include Bilbo Baggins (The Hobbit) and Garion (Pawn of Prophecy). Such characters often develop abilities they didn’t know they had.velop abilities they didn’t know they had.)
- A Player's Guide to Roles in the Party (3.5e Guide) + (Sometimes, people can be confused about th … Sometimes, people can be confused about the different roles in D&D. They don't know what their place is, or think that the only way to be effective in combat is to kill the enemies as quickly as possible with no thought to depending on other characters or to cast spells that increase the combat effectiveness of their allies. This article helps people who don't quite understand what the different roles are to examine the three main archetypes of roles in a party, as well as some of the major variations of each one.l as some of the major variations of each one.)
- Divine Containment (3.5e Feat) + (Sometimes, you gotta take 'em down a notch. Capture, kill, or just to teach a lesson, you know how to make immortals stay put.)
- Unicorn Knight (3.5e Prestige Class) + (Somewhere between a Paladin and a Warlock, the soul of a Unicorn runs through your veins.)
- Armored Cart (3.5e Equipment) + (Somewhere between a horse and carriage and a tank lies the armored cart. For transport in dangerous areas.)
- Tzxank (3.5e Deity) + (Son and servant of Guygus, he channels the power of the Dream World to corrode sanity.)
- Songweaver (4e Class) + (Songweavers are spellcasters that weaves magic into melodies.)
- Hybrid Songweaver (4e Hybrid Class) + (Songweavers are spellcasters that weaves magic into melodies.)
- Sonic Warrior (3.5e Class) + (Sonic Warriors are beings gifted with control over sound. They have been known to follow many paths, but regardless of whether they are the butcher or the rebel, they tend to be rather mad.)
- Cult Spell (3.5e Feat) + (Soon, people will understand why you let peasants in deep robes follow you around everywhere.)
- Clockwork Soul (5e) + (Sorcerers who draw their power from the plane of [[Mechanus (5e)|Mechanus]].)
- Ravenveil Initiate (3.5e Alternate Class Feature) + (Sorceress who draw power from an ancient abyssal artifacts.)
- Sorodei (3.5e Race) + (Sorodei is a specie of Thei, or moonfolk. They are lithe, gracious and... poisoned?)
- SoshaVee (3.5e Deity) + (SoshaVee teaches that selfishness is the only real way to truly grasp your inner strength is to give to the self and its desire.)
- Vodnici (3.5e Monster) + (Soul devouring fiends of hedonism and temptation, vodnicis are gamblers who enjoy a thrill while collecting souls as easily as one might collect stamps.)
- Maita (3.5e Subtype) + (Soul devouring outsiders, these beings feed off them rather than simply trade them.)
- User:The Wonky Turnip/Rour De Vrow (3.5e Race) + (Soul-eating monsters, the Rour De Vrow are often vicious and savage creatures with cruel and isolated cultures. However, this is only natural to them, considering their physiology.)
- Duergar Soulblade MToF (5e) + (Soulblades are [[Duergar (5e)|duergar]] psionic specialists that can create a [[SRD5:Force|force]] blade.)
- Duergar Soulblade MotM (5e) + (Soulblades are [[Duergar (5e)|duergar]] psionic specialists that can create a [[SRD5:Force|force]] blade (MotM variant).)
- Soulbound (3.5e Template) + (Soulbound creatures have a vestige bound to them, permanently.)
- Soul of Erebos (3.5e Prestige Class) + (Souls of Erebos are meldshapers tied to the dark demiplane of Erebos, which employ the darkness in their souls to enhance soulmelds.)
- Vestiges (5e Otherworldly Patron) + (Souls of legendary beings who have been "evicted" from the universe.)
- Soundblast (3.5e Spell) + (Soundblast deals 1d6 points of sonic damage, +1 per caster level and possibly deafen a target.)
- Soundproof Foam (3.5e Equipment) + (Soundproof foam can make a room impossible to hear from the outside and vice versa.)
- Sourcelinked (3.5e Template) + (Sourcelinked are creature who permanently made a bond between each others using inconceivable power.)
- Sovereign Storm (3.5e Martial Discipline) + (Sovereign Storm is a discipline favoring thrown weapons, dealing with both melee and ranged combat. It calls upon the primordial powers of lightning and wind.)
- Crops (3.5e Cleric Domain) + (Sowing and reaping)
- Solar Eaters (3.5e Equipment) + (Spaceborne creatures which are farmed and used for many interstellar dishes.)
- Magic Missile Battery (3.5e Spell) + (Spam ''[[SRD:Magic Missile|magic missile]]'' at the darkness!)
- Confetti Juice (3.5e Equipment) + (Sparkling liquid that's kind of syrupy. It explodes with a kazoo sound.)
- Power Word Fortify (One) + (Speak a magic word that grants [[Temporary Hit Point (One)|Temporary Hit Point]]s to up to six [[Creature (One)|creature]]s.)
- Far Whisper (3.5e Utterance) + (Speak or whisper up to 60 ft away, or obscure your whisper attempts up close.)
- Quicken Phrase (3.5e Feat) + (Speak the phrase as a swift action.)
- Enlarge Phrase (3.5e Feat) + (Speak the phrase from farther away.)
- Secure Phrase (3.5e Feat) + (Speak the phrase while taking 10.)
- Command Plants (3.5e Feat) + (Speak to plants, rebuke them, and and control the growth and death of plants.)
- Charlotte's Tongue (3.5e Feat) + (Speak with a kind of vermin.)
- Speak With Creatures (3.5e Feat) + (Speak with everything. Literally everything. And use the power of language against others as well.)
- Dragoon (3.5e Monster) + (Spear-wielding dragon-shaped nobody from Kingdom Hearts IIs.)
- Baatorian Arcanovore (3.5e Prestige Class) + (Special agents of a cryptic and infernal order from the 9 Hells that specialize in the elimination of arcane spellcasters and outsiders. Intended for campaigns that allow Outsider PCs, or as an NPC Outsider class.)
- Publication:Dread Codex/New Feats/Undead Sensitivity + (Special intimacy with the undead gives you a special sight to detect their presence. Physically, the whites of your eyes turn an inky black.)
- Defender (3.5e Class) + (Specialist in melee defense and guarding his allies.)
- Item God (3.5e Prestige Class) + (Specialist with a specific item.)
- Swordsman (3.5e Prestige Class) + (Specialists in the art of swordsmanship, whether with rapiers, longswords or mercurial greatswords.)
- Dual Specialist (3.5e Alternate Class Feature) + (Specialize in two schools, but you are more restrained in your casting.)