Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Mummy (3.5e Template) + (A 3.x Mummy Template. For level 5 or above.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Flaying Wind (3.5e Spell) + (Create a blast of wind that strips flesh from bones.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Stormshaper (3.5e Feat) + (You are exceptionally adept at shaping weather-related effects.)
- Ego Exploitation (3.5e Flaw) + (You are exceptionally physically attractive- and, gods, do you know it.)
- Construct Hunter (3.5e Feat) + (You are extremely apt at destroying constructs and avoiding defending yourself against them.)
- Brutal Thrower (3.5e Feat) + (You are extremely efficient at throwing weapons.)
- Can't Die, Won't Die (3.5e Feat) + (You are extremely hard to put down.)
- Greatshield Master (3.5e Feat) + (You are extremely proficient when using a greatshield.)
- Keenly Skilled (3.5e Feat) + (You are extremely skilled, you can even crit with skills.)
- Gigantism (3.5e Feat) + (You are extremely tall and strong for being a more human.)
- Publication:Unearthed Arcana/Traits/Absent Minded + (You are fascinated by knowledge and learning and are capable of pursuing complex trains of thought quite quickly. However, your preoccupation with such thoughts makes you a little less aware of your surroundings.)
- Publication:Unearthed Arcana/Traits/Quick + (You are fast, but less sturdy than average members of your race.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Lightning Reflexes (3.5e Feat) + (You are fasty McFastFast. It helps keep you alive.)
- Artemisian Huntress (3.5e Feat) + (You are favored by Aremis, the goddess of archery and the hunt.)
- Favored by a Kingseeker (3.5e Feat) + (You are favored by a unique kind of spirit that seek sovereign.)
- Favored of an Olympian (3.5e Feat) + (You are favored by one of the God of Olympus.)
- Sniping Specialist (3.5e Feat) + (You are focused on injuring others hidden and from a distance)
- Ability Focus, Variant (3.5e Feat) + (You are focused on one ability.)
- Wandering Skald (3.5e Alternate Class Feature) + (You are from a far-away land and traveled for many years. You might be familiar with a strange weapon of your homeland, or learned to use one during your travels. In any case you never found much time for staying in one place and writing.)
- Full of Surprises (3.5e Feat) + (You are full of surprises; your spell-like abilities are more versatile.)
- Inherited Vice (3.5e Flaw) + (You are genetically predisposed to addiction.)
- Gestalt Training (3.5e Feat) + (You are gestalted with an NPC class, gaining several of its class features but not HDs, skills, save and whatnot.)
- Puppy Dog Eyes, Improved (3.5e Feat) + (You are getting even better at getting what you want through begging)
- Publication:Unearthed Arcana/Traits/Musclebound + (You are good at almost everything that requires strength, but less adept than most at tasks that require coordination.)
- Dodge, Codex (3.5e Feat) + (You are good moving out of the way.)
- Medium Armor Mastery (3.5e Feat) + (You are good with the middle child of the armor family, drawing benefits from both sides.)
- Expert Slinger (3.5e Feat) + (You are good with various slings, like actually good and deadly.)