Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- What's That? (3.5e Spell) + (What's That?)
- Sahuagin (3.5e Race) + (Sahuagin)
- Berserker (3.5e Class) + (Berserker)
- Impressive Wordcasting (3.5e Feat) + (Impressive Wordcasting)
- Spell Drain (3.5e Feat) + (Spell Drain)
- Mage Knight (3.5e Feat) + (Mage Knight)
- Grimoire Fighter (3.5e Alternate Class Feature) + (Grimoire Fighter)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (Ultrametamagical Sorcerer)
- Nullstrain (3.5e Equipment) + (Nullstrain)
- Miniature Blast (3.5e Invocation) + (Miniature Blast)
- Holt's Crushing Hand (3.5e Spell) + (Holt's Crushing Hand)
- Shadows of the Mage-Lords (3.5e Spell) + (Shadows of the Mage-Lords)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Die Pool for Ability Scores)
- Dork In A Bottle (3.5e Equipment) + (Dork In A Bottle)
- Summon Steed (3.5e Spell) + (Summon Steed)
- Extra Weapon (3.5e Feat) + (Extra Weapon)
- Yoshisaurus (3.5e Monster) + (Yoshisaurus)
- Decanter of Endless Kittens (3.5e Equipment) + (Decanter of Endless Kittens)
- Still Invocation (3.5e Feat) + (Still Invocation)
- Cashooie (3.5e Deity) + (Cashooie)
- Bio, Mass (3.5e Spell) + (Bio, Mass)
- Wrong Place, Right Time (3.5e Feat) + (Wrong Place, Right Time)
- Sublime Hobgoblin (3.5e Race) + (Sublime Hobgoblin)
- Marathon (3.5e Power) + (Marathon)
- Detonation (TOToM Spell) + (Detonation)
- Z's Additional Rituals (5e Variant Rule) + (Z's Additional Rituals)
- Z's Advantage Stacking (5e Variant Rule) + (Z's Advantage Stacking)
- Z's Ancestral Magic (5e Sourcebook) + (Z's Ancestral Magic)
- Z's Armory (5e Variant Rule) + (Z's Armory)
- Z's Blood Magic (5e Sourcebook) + (Z's Blood Magic)
- Z's Channeling (5e Variant Rule) + (Z's Channeling)
- Z's Compelled Duel (5e Spell) + (Z's Compelled Duel)
- Z's Critical Hits (5e Variant Rule) + (Z's Critical Hits)
- Z's Cure Wounds (5e Spell) + (Z's Cure Wounds)
- Z's Elemental Adept (5e Feat) + (Z's Elemental Adept)
- Z's Endurance Points (5e Variant Rule) + (Z's Endurance Points)
- Z's False Life (5e Spell) + (Z's False Life)
- Z's Flexible Consumables (5e Variant Rule) + (Z's Flexible Consumables)
- Z's Healing Word (5e Spell) + (Z's Healing Word)
- Z's Injury Levels (5e Variant Rule) + (Z's Injury Levels)
- Z's Realistic Resting (5e Variant Rule) + (Z's Realistic Resting)
- Z's Toll the Dead (5e Spell) + (Z's Toll the Dead)
- Z's Two-Weapon Fighting (5e Variant Rule) + (Z's Two-Weapon Fighting)
- Z's Variant Attunement (5e Variant Rule) + (Z's Variant Attunement)
- Z's Wendigo (5e Monster) + (Z's Wendigo)
- Z's Wild Magic (5e Variant Rule) + (Z's Wild Magic)
- Z's Witch Bolt (5e Spell) + (Z's Witch Bolt)
- Z-Cell, Unstable (3.5e Equipment) + (Z-Cell, Unstable)
- ZK-23 Energy Shield (3.5e Equipment) + (ZK-23 Energy Shield)
- Zabrak (3.5e Race) + (Zabrak)