Virtual Feat[edit]
Perhaps this can be a virtual feat for blindfighting (meeting prereqs and such)? --Andrew Arnott (talk, email) 17:26, April 22, 2010 (UTC)
Ratings[edit]
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The bluez in the dungeon favors this article and rated it 4 of 4!
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This is genial, the right alternative to an already decent feat
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Undead Knave favors this article and rated it 4 of 4!
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This is a wonderful method to resolve concealment penalties.
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Quey likes this article and rated it 3 of 4.
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An interesting and playable alternative to Blind-Fight. It's a fair trade-off.
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Ghostwheel favors this article and rated it 4 of 4!
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Really cool feat as a substitute for Blind-Fighting, especially since it allows you to completely reduce miss chance while taking a penalty to attack--and rather than a set penalty, you can go as low as you're comfortable to go.
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DanielDraco favors this article and rated it 4 of 4!
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It's maybe a tad powerful for a Fighter-level feat (-5 to attack to completely negate concealment is a fantastic trade-off), but the highly situational nature of it keeps it below Rogue-level. It serves as a far more flexible replacement for a core feat that's just a little below par, and that's certainly a good thing. It's very creative, too — I've never before seen such interaction between d% rolls and other rolls. It doesn't thrill me, honestly, but there are no real flaws to it, so it deserves the Excellent rating.
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Havvy likes this article and rated it 3 of 4.
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I would never take blind-fight, but I would take this. Them invisible pixies are going to have a harder time dodging now. And the fact that I can remove the invisibility altogether whereas before I could not means that this is an effective addition to the fighter feats.
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Eiji-kun likes this article and rated it 3 of 4.
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Fascinating new take on moving miss chances. Trading percentage miss for reductions in attack bonus? I'll take it! Approved!
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Wildmage likes this article and rated it 3 of 4.
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Never realy liked Blind-Fighting, now this is somthing I would take
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Aarnott favors this article and rated it 4 of 4!
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It probably seems weird that this feat is getting good ratings across the board, but it really is such an elegant mechanic to fix blindfighting.
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