Tempest (5e Feat)

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Author: Gr7mm Bobb (talk)
Date Created: 12Dec2017
Status: Complete
Editing: Clarity edits only, use discussion page
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Tempest  (Feat)
Prerequisite: Strength or Dexterity Score of 13 or higher.

  • When you use the Dodge action, you may use your bonus action to move up to 10 feet. This movement ignores difficult terrain and does not provoke opportunity attacks.
  • Once during your turn, while you are wielding two weapons that you can dual wield with and you miss with a weapon attack, you can immediately make an additional attack with your other weapon with disadvantage.
  • While you are wielding two weapons that you can use for two weapon fighting and you score a critical hit or both dice from attacking with advantage would result in a hit, you may choose to hit with your other weapon and add its damage to the total. This can only occur twice per turn.





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Facts about "Tempest (5e Feat)"
AuthorGr7mm Bobb +
Canontrue +
Identifier5e Feat +
Is Feattrue +
PrerequisiteStrength or Dexterity Score of 13 or higher. +
RatingUnrated +
SummaryYou have fight like the wind and this in exemplified while you dual wield. +
TitleTempest +