Urge to Bleed (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 12-29-13
Status: Complete
Editing: Clarity edits only please
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Urge to Bleed
Blood Feast (Strike)
Level: 1
Prerequisite: One Blood Feast maneuver
Initiation Action: Standard
Range: Melee Attack
Target: One blood bearing creature
Duration: Instantaneous
Saving Throw: None

Look at all that blood trapped under its skin. It just wants to be freed, you should help it get out!

Make a normal melee attack. You ignore a number of points of natural armor equal to your initiator level. If you ignore all their natural armor (or they don't have any natural armor bonus) you deal an additional 1 point of damage per initiator level as the blood bursts out rapidly.



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Eiji-kun's Homebrew (5607 Articles)
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Article BalanceHigh +
AuthorEiji-kun +
DisciplineBlood Feast +
Identifier3.5e Maneuver +
Level1 +
RatingUndiscussed +
SummaryIgnore some natural armor bonus to AC with your attack, and hurt those without enough natural armor. +
TitleUrge to Bleed +
TypeStrike +