Vrock (3.5e Monster)

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Author: ThunderGod Cid (talk)
Date Created: November 17, 2010
Status: Complete
Editing: Clarity edits only please
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This is a monster from Liber Demonica. You might be looking for the vrock.

Size/Type: Large Outsider (Chaotic, Extraplanar, Evil, Tanar'ri)
Hit Dice: 9d8+72 (113 hp)
Initiative: +10
Speed: 30 ft. (6 squares), fly 90 ft. (18 squares)
Armor Class: 26 (-1 size, +6 Dexterity, +11 natural), touch 15, flat-footed 20
Base Attack/Grapple: +9/+19
Attack: Talon +14 melee (2d6+6), beak +12 melee (1d10+3)
Full Attack: Four talons +14 melee +14 melee (2d6+6) and beak +12 melee (1d10+3)
Space/Reach: 10ft./10 ft.
Special Attacks: Dance of ruin, spell-like abilities, spores of chaos, stunning screech
Special Qualities: Aura of primal emotion (fear), darkvision 60 ft., immunity to fire and poison, resistance to acid 10, cold 10, and electricity 10, spell resistance 19, telepathy 100 ft.
Saves: Fort +17, Ref +16, Will +13
Abilities: Str 23, Dex 22, Con 25, Int 14, Wis 16, Cha 16
Skills: Concentration +20, Diplomacy +5, Hide +15 Intimidate +16, Knowledge (any one) +15, Listen +24, Move Silently +19, Search +15, Sense Motive +16, Spellcraft +15, Spot +24, Survival +3 (+5 following tracks)
Feats: Ability Focus (stunning screech), Combat Expertise (variant) B, Flyby Attack, Improved Initiative, Multiattack B, Power Attack B

B Bonus feat

Environment: The Abyss
Organization: Solitary, pair, gang (3–5), or squad (6–10)
Challenge Rating: 9
Treasure: Standard
Alignment: Always chaotic evil
Advancement: 10–14 HD (Large); 15–30 HD (Huge)
Level Adjustment:

The large, avian creature that swoops past you hisses angrily as you evade its initial assault. Its dark blue skin appears almost purple in the red light of the Abyss, allowing its most bird-like features, particularly a long hooked beak and large wingspan, to be on open display.

When it comes to this battle, there is only one rule that matters. I can fly, and you cannot.

Even though most demons are able to fly in some regard, very few actually live in the skies. Vrocks are the exception. As the primary servants of Pazuzu, vrocks are avian raiders and vandals that are rarely subject to another lord’s will. When they can be cowed into service by more powerful demons, they usually serve eagerly until bored of their task, dispersing when able to escape unscathed.


While they have capable melee abilities, vrocks are also capable of dishing out severe impairments to foes without risking harm to themselves in melee. Because their abilities selectively affect non-demons or affect demons differently, they are often used to provide close air support for demonic armies. The usually have mirror image active at all times, and open a fight with heroism and a stunning screech. They then proceed to strip spellcasters of their spells with their spines, and attack them mercilessly.

Aura of Primal Emotion (Ex): Vrocks project an aura of fear. The save DC for this aura is 17.

Dance of Ruin: If a vrock spends 1 full round chanting and dancing, it may deal 10 points of damage per Hit Die it possesses to all non-demons within Close range (25 ft. + 5 ft./2 HD, default 45 feet). A successful Constitution-based Fortitude save (DC 21) halves the damage. For each additional vrock participating in the dance, their ranges and damage are added together and the vrock with the highest DC is now used for all, and given a +1 bonus per additional participant. Demons within range are instead healed by one half the damage that would normally have been dealt to them, and gain temporary hit points if necessary. Killing, paralyzing, or otherwise disrupting the vrock’s ability to act disrupts its dance, but if multiple vrocks are taking part only that vrock's contribution is negated.

Spell-Like Abilities: At will—mirror image, telekinesis (DC 21), greater teleport (self plus objects carried only); 1/day—heroism (can be used as a swift action). Caster level 12th. The save DCs are Constitution-based.

Spores of Chaos (Ex): Vrocks have spores all over their avian forms that turn into vicious spikes when thrown. As a swift action, a vrock can unleash a flurry of three such spikes from its wings at up to three creatures within Medium range (100 feet + 10 extra feet per HD of the vrock, normally 190 feet). The vrock makes an attack roll for each spike and deals damage normally for each that hits. These spores also carry the effect of a targeted greater dispel magic spell, with the caster level check substituted by the vrock’s attack roll.

Stunning Screech (Ex): As a standard action usable at will, a vrock may unleash a piercing screech that forces non-demons within 30 feet of it to make a Will save (DC 21) or be stunned for 1 round. This save DC is Constitution-based.

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Facts about "Vrock (3.5e Monster)"
AlignmentAlways chaotic evil +
AuthorThunderGod Cid +
Challenge Rating9 +
EnvironmentThe Abyss +
Identifier3.5e Monster +
Level Adjustment+
RatingUndiscussed +
SizeLarge +
SubtypeChaotic +, Extraplanar +, Evil + and Tanar'ri +
TitleVrock +
TypeOutsider +