Warforged Heart (3.5e Spell)

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Author: Eiji-kun (talk)
Date Created: 8-2-12
Status: Complete
Editing: Clarity edits only please
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Warforged Heart
Transmutation
Level: Sorcerer/Wizard 1
Components: V, S
Casting time: 1 standard action
Range: Touch
Target: One non-construct living creature
Duration: 1 minute/level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

As you touch the barbarian, seams and iron studs appear on his body making him look cybernetic.

You turn the creature into a simulacrum of a living construct for a short time. For the duration of the spell they gain a +2 bonus on saves against poison, sleep, paralysis, disease, nausea, fatigue, exhaustion, and energy drain. The bonus rises by +1 at caster level 3 and every three levels beyond, to a maximum of +5 at caster level 9th. However, healing effects are reduced by half, and they can be healed with the repair series of spells as if they were a construct. They remain affected by inflict and similar spells as normal.



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Eiji-kun's Homebrew (5654 Articles)
Eiji-kunv
Article BalanceHigh +
AuthorEiji-kun +
ComponentV + and S +
Identifier3.5e Spell +
LevelSorcerer/Wizard 1 +
RangeTouch +
RatingUnrated +
SchoolTransmutation +
SummaryGain some of the traits of a living construct. +
TitleWarforged Heart +