Warforged Veteran (5e NPC)
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|Medium humanoid (warforged juggernaut), any alignment|
|Armor Class: 19 (heavy plating)|
|Hit Points: 58 (9d8+18)|
|Speed: 30 ft.|
|Skills: Athletics +5,Perception +2|
|Damage Resistances: poison|
|Senses: passive Perception 12|
|Languages: Any one language (usually Common)|
|Challenge: 3 (700 xp)|
| Heavy Plating. The warforged cannot wear armor, but has an AC of 16 + proficiency bonus, and has disadvantage on Stealth checks.
Warforged Resilience. The warforged has
Sentry's Rest. The warforged need only 6 hours light duty to gain benefit of a long rest, and maintains normal passive perception checks while doing so.
Powerful Build. Counts as Large for purposes of pushing, dragging or lifting.
Multiattack. The veteran makes three attacks (two with Longsword and one with Iron Fist or Shortsword.
Iron Fist. Melee Unarmed Strike: +5 to hit, reach 5 ft., one target. Hit: 6 (1d4+3) bludgeoning damage.
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage, or 8 (1d10+3) slashing damage if used with two hands.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6+3) piercing damage.
Heavy Crossbow. Raged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10+1) piercing damage.
Warforged Veterans were created to be fighters that take up arms in war. Their ranks include soldiers retired from long service and warriors who have retired from service.
|Alignment||Any Alignment +|
|Challenge Rating||3 +|
|Experience Points||700 +|
|Features||Heavy Plating +, Warforged Resilience +, Sentry's Rest +, Powerful Build +, Multiattack +, Iron Fist +, Longsword +, Shortsword + and Heavy Crossbow +|
|Hit Dice||9d8+18 +|
|Hit Points||58 +|
|Identifier||5e NPC +|
|SortText||Veteran Warforged NPC +|
|Subtype||Warforged Juggernaut +|
|Title||Warforged Veteran +|