Wingsuit Adept (3.5e Feat)
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Wingsuit Adept [General]
Prerequisites: Bab +1, Balance 6 ranksBenefit: You can access to the three following tactical maneuver while wearing a wingsuit. Additionally you can access aerial ace maneuver even without a fly sspeed.
Armored in Flight: You can wear a wingsuit and a suit of light armor at the same time.
Expert Use: You use of wingsuit in such an expert fashion that wind effects are one degree less severe for you while wearing the suit instead one degree more severe.
Gliding: You can use your wingsuit to glide, negating damage from a fall of any height and allowing 20 feet of forward travel for every 5 feet of descent. You can glide at a speed of 60 feet (average maneuverability). Even if a your maneuverability improves, you can't hover while gliding. You cannot glide while carrying a medium or heavy load. If you becomes unconscious or helpless while in midair, your wingsuit naturally unfurl and the wings stiffen. You descends in a tight corkscrew and takes only 1d6 points of falling damage, no matter what the actual distance of the fall. This replace the normal wingsuit gliding abilities.
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