Witch Vanish (3.5e Feat)
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Witch Vanish [General]
With a wooshing sound and a puff of sparkling smoke, she vanished and a few moths were left fluttering behind.Prerequisites: Any teleportation ability.Benefit: Whenever you teleport (such as by a spell, spell-like or supernatural ability), you can choose to leave behind 1d6 innocuous animal or vermin of Diminutive or smaller size. These creatures begin to disburse immediately and do not attack unless to defend themselves. These creatures cannot be created in an environment that cannot support them. They are otherwise ordinary members of their kind.
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Facts about "Witch Vanish (3.5e Feat)"
Article Balance | Low + |
Author | Ganteka Future + |
Identifier | 3.5e Feat + |
Prerequisite | Any teleportation ability. + |
Rating | Undiscussed + |
Summary | When you teleport, you leave behind vermin. + |
Title | Witch Vanish + |
Type | General + |