Zephyrmeld (3.5e Soulmeld)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: the bluez in the dungeon (talk)
Date Created: 02/1/2021
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article
Zephyrmeld 
Descriptors: Air
Classes: Sapphire Soul
Chakra:
Saving Throw:

A faint wind ruffles constantly your clothes.

You gain a +1 of deflection bonus to AC against any ranged attack, even if magical in nature. You gain the same bonus to Reflex saves.

You must worship a deity with the Air domain.

Essentia: Every 1 points of essentia you invest in your zephyrmeld increases the bonuses by 1.


Chakra bind (Divine Soul)

Ethereal wings appear on your back.

At will, you may fly with a speed of 10 feet (3 meters) and average maneuverability. Increase the speed by 10 feet and the maneuverability by one step for every point of essentia invested, up to 50 feet (15 meters) and perfect maneuverability. You also gain the benefit of the Flyby Attack feat.



Back to Main Page3.5e HomebrewClass Ability Components3.5e Soulmelds

the bluez in the dungeon's Homebrew (739 Articles)
the bluez in the dungeonv
Article BalanceHigh +
Authorthe bluez in the dungeon +
ClassSapphire Soul +
DescriptorAir +
Identifier3.5e Soulmeld +
RatingUndiscussed +
SummaryThe divinemeld of air deities. It gifts the user with power over the winds. +
TitleZephyrmeld +