Difference between revisions of "Dancing Swordsman (3.5e Feat)"

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|summary=Dance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman.
 
|summary=Dance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman.
 
|skill=Perform (Dance)
 
|skill=Perform (Dance)
|skill0=Melee performance weapons you're proficient with can be used with any class abilities that require a different type of melee weapon. You gain a +2 bonus on combat maneuvers against any enemy that is denied its dexterity bonus.
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|skill0=Melee performance weapons you're proficient with can be used with any class abilities that require a different type of melee weapon. You can use Perform (Dance) to Feint and Tumble.  
|skill4=You can use Perform (Dance) to Feint. Whenever an enemy targets you as part of an Attack of Opportunity you can make a Feint attempt in response. If the Feint is successful, it applies as normal, and their attack misses. If a target is denied their dexterity bonus, it cannot make an Attack of Opportunity against you.  
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|skill4=You can Feint as a Swift Action. When you succeed at a Perform (Dance) check, the target(s) of the dance cannot perform attacks or opportunity against you and you get a flanking bonus on that target for the remainder of your turn.
|skill9=While using a performance weapon you provide flanking on enemies within your reach.
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|skill9=Once per round, when an enemy makes a 5ft step within your reach, you can make an attack of opportunity on them and then 5ft step in the same direction they moved.
|skill14=Your Attacks of Opportunity with performance weapons always deny dexterity bonus to the target.
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|skill14=You provide flanking on enemies within your reach as if you were threatening them from every direction.
 
|skill19=When an enemy attacks an ally while within your reach, it provokes an Attack of Opportunity from you.
 
|skill19=When an enemy attacks an ally while within your reach, it provokes an Attack of Opportunity from you.
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This counts as Mobility for any prerequisites.
 
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Latest revision as of 02:38, 21 September 2019

Homebrew.png
Author: Deryago (talk)
Date Created: 11th October 2018
Status: Testing
Editing: Clarity edits only please
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ArticleUndiscussed.png
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Dancing Swordsman [Combat, Skill] Dance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman. Benefits: This is a skill feat that scales with your ranks in Perform (Dance).

  • 0 ranks: Melee performance weapons you're proficient with can be used with any class abilities that require a different type of melee weapon. You can use Perform (Dance) to Feint and Tumble.
  • 4 ranks: You can Feint as a Swift Action. When you succeed at a Perform (Dance) check, the target(s) of the dance cannot perform attacks or opportunity against you and you get a flanking bonus on that target for the remainder of your turn.
  • 9 ranks: Once per round, when an enemy makes a 5ft step within your reach, you can make an attack of opportunity on them and then 5ft step in the same direction they moved.
  • 14 ranks: You provide flanking on enemies within your reach as if you were threatening them from every direction.
  • 19 ranks: When an enemy attacks an ally while within your reach, it provokes an Attack of Opportunity from you.

This counts as Mobility for any prerequisites.



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Article BalanceHigh +
AuthorDeryago +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUndiscussed +
SkillPerform (Dance) +
SummaryDance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman. +
TitleDancing Swordsman +
TypeCombat + and Skill +