Difference between revisions of "Suppress Chi (3.5e Feat)"
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− | {{3.5e Feat | + | <onlyinclude>{{3.5e Feat |
|name=Suppress Chi | |name=Suppress Chi | ||
− | |types=Fighter | + | |types=Fighter, Monk |
|summary=You deliver a quick barrage of strikes meant to suppress an opponent's energy, rendering them weak and possibly helpless. | |summary=You deliver a quick barrage of strikes meant to suppress an opponent's energy, rendering them weak and possibly helpless. | ||
|prereqs=[[BAB]] +4, [[SRD:Improved Unarmed Strike|Improved Unarmed Strike]], [[SRD:Weapon Focus|Weapon Focus (Unarmed Strike)]], 4 ranks in [[SRD:Heal_Skill|Heal]] | |prereqs=[[BAB]] +4, [[SRD:Improved Unarmed Strike|Improved Unarmed Strike]], [[SRD:Weapon Focus|Weapon Focus (Unarmed Strike)]], 4 ranks in [[SRD:Heal_Skill|Heal]] | ||
|prereq_feat1=Improved Unarmed Strike | |prereq_feat1=Improved Unarmed Strike | ||
|prereq_feat2=Weapon Focus | |prereq_feat2=Weapon Focus | ||
− | |benefit= | + | |benefit=When you would normally make an unarmed strike (such as when full attacking), you may instead make a touch attack with your unarmed strike that deals no damage; against each strike, an opponent may make a [[Reflex]] save to dodge out of the way. For every attack that is not dodged, the opponent takes -1 cumulative penalty to attacks, skill checks, ability checks, any level-dependent abilities such as caster level or manifester level (this may stop a character from casting spells if their caster level is not high enough to normally cast the spell, for example), and a 5' reduction to their speed. If the penalty from this feat equals the enemy's hit dice, they become paralyzed. Every round at the end of the foe's turn, they may make a [[Fortitude]] save to remove half the negative effects caused by this feat, rounded up. The DC for this is equal to 10 + 1/2 your HD + [[Wisdom]] modifier. |
|special=This feat has no effect on creatures immune to critical hits. | |special=This feat has no effect on creatures immune to critical hits. | ||
− | }} | + | }}</onlyinclude> |
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{{3.5e Feats Breadcrumb}} | {{3.5e Feats Breadcrumb}} | ||
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[[Category:3.5e]] | [[Category:3.5e]] | ||
[[Category:User]] | [[Category:User]] | ||
[[Category:Feat]] | [[Category:Feat]] | ||
+ | [[Category:Grimoire]] | ||
+ | {{Navboxes}} |
Latest revision as of 12:46, 13 February 2020
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Suppress Chi [Fighter, Monk]
Prerequisites: BAB +4, Improved Unarmed Strike, Weapon Focus (Unarmed Strike), 4 ranks in HealBenefit: When you would normally make an unarmed strike (such as when full attacking), you may instead make a touch attack with your unarmed strike that deals no damage; against each strike, an opponent may make a Reflex save to dodge out of the way. For every attack that is not dodged, the opponent takes -1 cumulative penalty to attacks, skill checks, ability checks, any level-dependent abilities such as caster level or manifester level (this may stop a character from casting spells if their caster level is not high enough to normally cast the spell, for example), and a 5' reduction to their speed. If the penalty from this feat equals the enemy's hit dice, they become paralyzed. Every round at the end of the foe's turn, they may make a Fortitude save to remove half the negative effects caused by this feat, rounded up. The DC for this is equal to 10 + 1/2 your HD + Wisdom modifier.
Special: This feat has no effect on creatures immune to critical hits.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Ghostwheelv |
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Article Balance | High + |
Author | Ghostwheel + |
Identifier | 3.5e Feat + |
Prerequisite | BAB +4 +, Improved Unarmed Strike +, Weapon Focus (Unarmed Strike) + and 4 ranks in Heal + |
Rated By | Foxwarrior + and Aarnott + |
Rating | Rating Pending + |
Summary | You deliver a quick barrage of strikes meant to suppress an opponent's energy, rendering them weak and possibly helpless. + |
Title | Suppress Chi + |
Type | Fighter + and Monk + |