Difference between revisions of "Lizardfolk Render (5e)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
(Created page with "{{5epointer|Ghosts of Saltmarsh}} {{5e Monster Pointer |name=Lizardfolk Render <!--Creature Name--> |sorttext= <!--Usually blank, category sort--> |pub=Ghosts of Saltmarsh <!-...")
 
m (adventure)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
 
{{5epointer|Ghosts of Saltmarsh}}
 
{{5epointer|Ghosts of Saltmarsh}}
{{5e Monster Pointer
+
{{5e Monster
|name=Lizardfolk Render <!--Creature Name-->
+
|name=Lizardfolk Render  
|sorttext= <!--Usually blank, category sort-->
+
|sorttext=
|pub=Ghosts of Saltmarsh <!--Publication name-->
+
|refs=<ref name="gos.241">{{Cite Pub|Ghosts of Saltmarsh|pages=241}} ({{pub|Danger at Dunwater (5e)|Danger at Dunwater}}) Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="dmg5hab">habitat - suggested by ''{{SRD5|Lizardfolk}}'' {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref>
|size=Large <!--Medium, Large, etc.-->
+
|size=Large  
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
+
|type=Humanoid
|swarm= <!--if swarm, enter size of individual creature of the swarm-->
+
|swarm=
|subtype=Lizardfolk <!--Elf, Goblinoid, etc.-->
+
|subtype=Lizardfolk
|align=Neutral <!--Lawful Good, Chaotic Evil-->
+
|align=Neutral
|hp=52 <!--Hit Points-->
+
|ac=15
|movetype=Walk, Swim <!--Burrow, Climb, Fly, Swim-->
+
|acfluff=natural armor
 +
|hp=52
 +
|hd=
 +
|speed=30 ft., {{srd5lc|Swim}} 30 ft.
 +
 
 +
|saves= <!--bonus to save; {{5eStr}} +5-->
 +
|skills={{SRD5|Athletics}}, {{SRD5|Perception}}, {{SRD5|Survival}}
 +
|damageresistances= <!--bludgeoning, slashing, piercing-->
 +
|damageimmunity= <!--damage type; fire, radiant-->
 +
|conditionimmunity= <!--condition; charmed, petrified-->
 +
|senses= <!--darkvision 60 feet, Tremorsense 30 feet-->
 +
|perception=13 <!--Passive-->
 +
|languages={{5elang|Draconic}} <!--Common, Goblin, None, etc.-->
 +
|languagelist=Draconic
 +
|habitat=Forest, Swamp
 
|cr=3 <!--Challenge Rating-->
 
|cr=3 <!--Challenge Rating-->
 
|xp= <!--Experience points for destroying-->
 
|xp= <!--Experience points for destroying-->
|desc=Lizardfolk transformed by primal magic <!--UNOFFICIAL/UNPLAGIARIZED description of the monster-->
+
|canon=true
|summary= <!-- optional. if different than desc -->
+
|pointer=true
|feature1=Blood Frenzy <!--monster feature names up to 10-->
+
|summary=Primal magic-enhanced lizardfolk
 +
|adventure=Danger at Dunwater
 +
 
 +
|feature1=Blood Frenzy
 +
|flimit1=
 +
|fdesc1={{SRD5trait}} The render has {{srd5lc|Advantage}} on {{srd5lc|Melee Attack|Melee}} {{srd5lc|Attack Roll}}s against any {{srd5lc|Creature}} that doesn't have all its {{srd5lc|Hit Point}}s.
 +
 
 
|feature2=Hold Breath
 
|feature2=Hold Breath
|feature3=
+
|flimit2=
|action1=Multiattack <!--action names up to 10-->
+
|fdesc2={{SRD5trait}} The lizardfolk can hold its breath for 15 {{srd5lc|Minute}}s.
|action2=Claws
+
 
|action3=Bite
+
|action1=Multiattack
 +
|alimit1=
 +
|adesc1=
 +
 
 +
|action2=Bite
 +
|alimit2=
 +
|adesc2=''{{SRD5|Melee Weapon Attack}}''
 +
 
 +
|action3=Claws
 +
|alimit3=
 +
|adesc3=''Melee Weapon Attack''
 +
 
 
|action4=Rend the Field
 
|action4=Rend the Field
 +
|alimit4={{SRD5|Recharge}} 5-6
 +
|adesc4=
 
}}
 
}}
----
+
 
{{5e Monster Breadcrumb}}
+
'''This creature is found in the following adventure:''' {{5e Creature Adventure List|Lizardfolk Render}}
[[Category:5e Canon Monsters]]
+
 
[[Category:5e Lizardfolk|Render Lizardfolk 5e]]
+
==Sources==
{{navboxes}}
+
<references />
 +
[[Category:5e Lizardfolk|Render]]
 +
{{5e Footer|Lizardfolk}}
 +
{{Navboxes}}

Latest revision as of 18:01, 23 April 2024

 5th edition (2014) Pointer  + 

A pointer is a short summary that points to published material.
This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed cc-by-sa.
Care should be taken in editing this page.

Lizardfolk Render (pointer) [1] [2]
Large Humanoid (Lizardfolk), Neutral
Armor Class: 15 (natural armor)
Hit Points: 52
Speed: 30 ft., swim 30 ft.
STR DEX CON INT WIS CHA
Skills: Athletics, Perception, Survival
Senses: passive Perception 13
Languages: Draconic
Habitat: Forest, Swamp
Challenge: 3 (700 xp)Proficiency Bonus (PB): +2

Features

Blood Frenzy. [3] The render has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Hold Breath. [3] The lizardfolk can hold its breath for 15 minutes. 

Actions

Multiattack.

Bite. Melee Weapon Attack

Claws. Melee Weapon Attack

Rend the Field (Recharge 5-6).

Unofficial Description: Primal magic-enhanced lizardfolk


This creature is found in the following adventure:


Sources[edit]

  1. Mike Mearis (2019). Ghosts of Saltmarsh. (5e 2014) Wizards of the Coast. ISBN 0-7869-1640-0. p. 241. (Danger at Dunwater) Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - suggested by Lizardfolk Dungeon Master's Guide (5e) p.302-305
  3. 3.0 3.1 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.

Back to Main Page5x5eMonsterHumanoidLizardfolk

AlignmentNeutral +
AuthorGhosts of Saltmarsh +
CRval3 +
Canontrue +
Challenge Rating3 +
Creature NameLizardfolk Render +
Experience Points700 +
FeaturesBlood Frenzy +, Hold Breath +, Multiattack +, Bite +, Claws + and Rend the Field +
HabitatForest + and Swamp +
Hit Points52 +
NameLizardfolk Render +
PublicationGhosts of Saltmarsh +
SizeLarge +
SortTextLizardfolk Render 5e +
SubtypeLizardfolk +
SummaryPrimal magic-enhanced lizardfolk +
TypeHumanoid +