Difference between revisions of "Guilt (3.5e Spell)"

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Latest revision as of 14:57, 2 November 2016

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Author: Eiji-kun (talk)
Date Created: 11-2-16
Status: Complete
Editing: Clarity edits only please
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Guilt
Enchantment (Compulsion) [Mind-Affecting]
Level: Cleric 2, Paladin 1
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature; see text
Duration: 1 round/level (D); see text
Saving Throw: Will partial
Spell Resistance: Yes

Remember that one time in high school? Yeah, enjoy.

You wrack the target with guilt of some past regret or crime, leaving them sickened for the duration, or for 1 round on a successful save. While affected by this spell, they take a -4 penalty on any spells which inflict morale penalties or produce other emotional effects.

If cast in a spell slot two levels higher, this becomes Mass Guilt, affecting one creature per caster level, all which must be within 30 ft of each other.

If cast in a spell slot three levels higher, the creature is rendered nauseated instead, but gets a save every round to reduce it to sickened. On a successful save they are simply sickened for 1 round/level.

These two effects can stack for a total of a 7th level cleric spell that mass nauseates. Paladins do not have 6th level slots to cast their own version.



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Eiji-kun's Homebrew (5656 Articles)
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Facts about "Guilt (3.5e Spell)"
Article BalanceHigh +
AuthorEiji-kun +
ComponentV + and S +
DescriptorMind-Affecting +
Identifier3.5e Spell +
LevelCleric 2 + and Paladin 1 +
RangeOther +
RatingUndiscussed +
SchoolEnchantment +
SubschoolCompulsion +
SummaryMake your opponent feel guilt for what they've done. +
TitleGuilt +