Difference between revisions of "Dancing Swordsman (3.5e Feat)"

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(Inspired by Dashing Swordsman. Combines dodge with mobility and grants some maneuverability and utility.)
 
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|date_created=11th October 2018
 
|date_created=11th October 2018
 
|status=Testing
 
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|name=Dancing Swordsman
 
|name=Dancing Swordsman
 
|types=Combat
 
|types=Combat
|summary=Dance around your enemies and poke them a whole lot.
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|summary=Dance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman.
 
|skill=Perform (Dance)
 
|skill=Perform (Dance)
|skill0=Whilst wearing light or no armor, gain +1 AC as a dodge bonus.
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|skill0=Melee performance weapons you're proficient with can be used with any class abilities that require a different type of melee weapon. You can use Perform (Dance) to Feint and Tumble.  
|skill4=You gain a +4 Dodge bonus to AC against Attacks of Opportunity.
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|skill4=You can Feint as a Swift Action. When you succeed at a Perform (Dance) check, the target(s) of the dance cannot perform attacks or opportunity against you and you get a flanking bonus on that target for the remainder of your turn.
|skill9=Any time you successfully hit an enemy with a Light or Finesse weapon, you may take a 5' step (this counts towards your movement for the round).
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|skill9=Once per round, when an enemy makes a 5ft step within your reach, you can make an attack of opportunity on them and then 5ft step in the same direction they moved.
|skill14=When successfully tumbling to avoid an attack of opportunity, the target is flat-footed to your next attack this turn.
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|skill14=You provide flanking on enemies within your reach as if you were threatening them from every direction.
|skill19=Once per round, after an enemy misses you with an attack you can make an Attack of Opportunity against them.
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|skill19=When an enemy attacks an ally while within your reach, it provokes an Attack of Opportunity from you.
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This counts as Mobility for any prerequisites.
 
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Latest revision as of 02:38, 21 September 2019

Homebrew.png
Author: Deryago (talk)
Date Created: 11th October 2018
Status: Testing
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
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Dancing Swordsman [Combat, Skill] Dance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman. Benefits: This is a skill feat that scales with your ranks in Perform (Dance).

  • 0 ranks: Melee performance weapons you're proficient with can be used with any class abilities that require a different type of melee weapon. You can use Perform (Dance) to Feint and Tumble.
  • 4 ranks: You can Feint as a Swift Action. When you succeed at a Perform (Dance) check, the target(s) of the dance cannot perform attacks or opportunity against you and you get a flanking bonus on that target for the remainder of your turn.
  • 9 ranks: Once per round, when an enemy makes a 5ft step within your reach, you can make an attack of opportunity on them and then 5ft step in the same direction they moved.
  • 14 ranks: You provide flanking on enemies within your reach as if you were threatening them from every direction.
  • 19 ranks: When an enemy attacks an ally while within your reach, it provokes an Attack of Opportunity from you.

This counts as Mobility for any prerequisites.



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Article BalanceHigh +
AuthorDeryago +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUndiscussed +
SkillPerform (Dance) +
SummaryDance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman. +
TitleDancing Swordsman +
TypeCombat + and Skill +