Difference between revisions of "Synostokiai (3.5e Maneuver)"
Luigifan18 (talk | contribs) (Wait... I made it sound like this maneuver's unusable while in a stance. That actually isn't the case.) |
Luigifan18 (talk | contribs) (Reorganization and refining) |
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|fluff=With a sharp exhalation, you relax your martial focus a little. Even as you feel your martial energy slip away, you feel like your body has been renewed. | |fluff=With a sharp exhalation, you relax your martial focus a little. Even as you feel your martial energy slip away, you feel like your body has been renewed. | ||
|text=As you initiate this maneuver, you expend another maneuver as part of the same swift action. You heal yourself for 1d6 damage per level of the expended maneuver. | |text=As you initiate this maneuver, you expend another maneuver as part of the same swift action. You heal yourself for 1d6 damage per level of the expended maneuver. | ||
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+ | Unlike most maneuvers belonging to the Stone Dragon discipline, this maneuver can be initiated while in midair, with no reductions to its effectiveness. (This is because it also belongs to disciplines other than Stone Dragon, but it's still something important to keep in mind.) | ||
If you are xenotheric, you may pay a single bio-energy charge to heal yourself for 2d6 damage per level of the expended maneuver. | If you are xenotheric, you may pay a single bio-energy charge to heal yourself for 2d6 damage per level of the expended maneuver. | ||
− | + | If you have at least one level in the [[Carnage Zealot (3.5e Prestige Class)|Carnage Zealot]] class and know at least two other Essential Cut maneuvers, you may invest essentia into this maneuver. If you do, you add 1d6 damage healed per point of invested essentia (or 2d6 damage healed per point of invested essentia if you also paid a bio-energy charge). Once the effects of ''synostokiai'' are resolved, the invested essentia is returned to your essentia pool. (If you're a Carnage Zealot and don't have an essentia pool, something is very, very wrong with your character. Seriously, how the hell did you do that?!?) | |
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− | If you have at least one level in the [[Carnage Zealot (3.5e Prestige Class)|Carnage Zealot]] class, you may invest essentia into this maneuver. If you do, you add 1d6 damage healed per point of invested essentia (or 2d6 damage healed per point of invested essentia if you also paid a bio-energy charge). Once the effects of ''synostokiai'' are | ||
As a final note, when you initiate this maneuver, both ''synostokiai'' and '''one''' other maneuver you have readied (and granted, if a crusader) are expended. The benefit of ''synostokiai'' is entirely dependent on the level of the maneuver expended alongside it. ''Synostokiai'' cannot be initiated if it is your only available maneuver, even if you have essentia available to invest in it. You may only expend one other maneuver when you initiate ''synostokiai''. The second maneuver is not itself considered to have been initiated, so none of its usual effects apply. You cannot expend a stance, so you cannot use a stance alongside ''synostokiai''. You can use ''synostokiai'' while already in a stance; you just can't enter a stance as part of the same swift action you use to initiate ''synostokiai''. See ''synostodweomer''<ref name="spc">[[Publication:Spell Compendium|Spell Compendium]]</ref> and ''[[Arcane Aura (3.5e Spell)|arcane aura]]'' for more information. | As a final note, when you initiate this maneuver, both ''synostokiai'' and '''one''' other maneuver you have readied (and granted, if a crusader) are expended. The benefit of ''synostokiai'' is entirely dependent on the level of the maneuver expended alongside it. ''Synostokiai'' cannot be initiated if it is your only available maneuver, even if you have essentia available to invest in it. You may only expend one other maneuver when you initiate ''synostokiai''. The second maneuver is not itself considered to have been initiated, so none of its usual effects apply. You cannot expend a stance, so you cannot use a stance alongside ''synostokiai''. You can use ''synostokiai'' while already in a stance; you just can't enter a stance as part of the same swift action you use to initiate ''synostokiai''. See ''synostodweomer''<ref name="spc">[[Publication:Spell Compendium|Spell Compendium]]</ref> and ''[[Arcane Aura (3.5e Spell)|arcane aura]]'' for more information. |
Revision as of 23:09, 25 November 2012
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Iron Heart, Devoted Spirit, Stone Dragon, Organic Repast, Essential Cut, Narrow Bridge, Ravenous Succubi (Boost) [X-Discipline] | |
Level: | 7 |
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Prerequisite: | Three Iron Heart, Devoted Spirit, Stone Dragon, Organic Repast, Essential Cut, Narrow Bridge, or Ravenous Succubi maneuvers |
Initiation Action: | 1 swift action |
Range: | Personal |
Target: | You |
Duration: | Instantaneous |
As you initiate this maneuver, you expend another maneuver as part of the same swift action. You heal yourself for 1d6 damage per level of the expended maneuver.
Unlike most maneuvers belonging to the Stone Dragon discipline, this maneuver can be initiated while in midair, with no reductions to its effectiveness. (This is because it also belongs to disciplines other than Stone Dragon, but it's still something important to keep in mind.)
If you are xenotheric, you may pay a single bio-energy charge to heal yourself for 2d6 damage per level of the expended maneuver.
If you have at least one level in the Carnage Zealot class and know at least two other Essential Cut maneuvers, you may invest essentia into this maneuver. If you do, you add 1d6 damage healed per point of invested essentia (or 2d6 damage healed per point of invested essentia if you also paid a bio-energy charge). Once the effects of synostokiai are resolved, the invested essentia is returned to your essentia pool. (If you're a Carnage Zealot and don't have an essentia pool, something is very, very wrong with your character. Seriously, how the hell did you do that?!?)
As a final note, when you initiate this maneuver, both synostokiai and one other maneuver you have readied (and granted, if a crusader) are expended. The benefit of synostokiai is entirely dependent on the level of the maneuver expended alongside it. Synostokiai cannot be initiated if it is your only available maneuver, even if you have essentia available to invest in it. You may only expend one other maneuver when you initiate synostokiai. The second maneuver is not itself considered to have been initiated, so none of its usual effects apply. You cannot expend a stance, so you cannot use a stance alongside synostokiai. You can use synostokiai while already in a stance; you just can't enter a stance as part of the same swift action you use to initiate synostokiai. See synostodweomer[1] and arcane aura for more information.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Iron Heart
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Devoted Spirit
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Stone Dragon
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Organic Repast
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Essential Cut
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Narrow Bridge
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Ravenous Succubi
Luigifan18v |
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Article Balance | Moderate + |
Author | Luigifan18 + |
Descriptor | X-Discipline + |
Discipline | Iron Heart +, Organic Repast + and Essential Cut + |
Identifier | 3.5e Maneuver + |
Level | 7 + |
Rating | Unrated + |
Summary | Expend a maneuver to regain hp based on the other maneuver's strength. + |
Title | Synostokiai + |
Type | Boost + |