Difference between revisions of "Critting Spree (3.5e Feat)"
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|prereqs=One luck feat | |prereqs=One luck feat | ||
|fluff=You've inspired your allies so well with your critical hit, they can't help but follow your lead. | |fluff=You've inspired your allies so well with your critical hit, they can't help but follow your lead. | ||
− | |benefit=When you confirm a critical hit on a creature, all your allies get a +1 luck bonus to their critical threat range and a +2 luck bonus to critical confirmation rolls. If your weapon had a x3 modifier, the bonus is +2 to their range and +4 to their confirmation roll. If your weapon had a x4 modifier, the bonus is +3 and +6 respectively, and so forth with higher critical ranges. The bonus lasts for 1 round. | + | |benefit=When you confirm a critical hit on a creature, all your allies within 100 ft get a +1 luck bonus to their critical threat range and a +2 luck bonus to critical confirmation rolls. If your weapon had a x3 modifier, the bonus is +2 to their range and +4 to their confirmation roll. If your weapon had a x4 modifier, the bonus is +3 and +6 respectively, and so forth with higher critical ranges. The bonus lasts for 1 round. |
|example=You confirm a critical with your scythe (x4) against the goblin. Until the beginning of your next turn, your allies gain +3 to their threat range and +6 to confirm critical hits. This bonus is added after modifiers which modify critical threat ranges such as [[SRD:Improved Critical|Improved Critical]], so the scimitar using ally with improved critical (19-20/x2 becomes 17-20/x2) now has a critical range of 14-20/x2. | |example=You confirm a critical with your scythe (x4) against the goblin. Until the beginning of your next turn, your allies gain +3 to their threat range and +6 to confirm critical hits. This bonus is added after modifiers which modify critical threat ranges such as [[SRD:Improved Critical|Improved Critical]], so the scimitar using ally with improved critical (19-20/x2 becomes 17-20/x2) now has a critical range of 14-20/x2. | ||
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Latest revision as of 09:46, 31 October 2017
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Critting Spree [Luck]
You've inspired your allies so well with your critical hit, they can't help but follow your lead.Prerequisites: One luck featBenefit: When you confirm a critical hit on a creature, all your allies within 100 ft get a +1 luck bonus to their critical threat range and a +2 luck bonus to critical confirmation rolls. If your weapon had a x3 modifier, the bonus is +2 to their range and +4 to their confirmation roll. If your weapon had a x4 modifier, the bonus is +3 and +6 respectively, and so forth with higher critical ranges. The bonus lasts for 1 round.
Example: You confirm a critical with your scythe (x4) against the goblin. Until the beginning of your next turn, your allies gain +3 to their threat range and +6 to confirm critical hits. This bonus is added after modifiers which modify critical threat ranges such as Improved Critical, so the scimitar using ally with improved critical (19-20/x2 becomes 17-20/x2) now has a critical range of 14-20/x2.
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Eiji-kunv |
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Article Balance | High + |
Author | Eiji-kun + |
Identifier | 3.5e Feat + |
Prerequisite | One luck feat + |
Rating | Undiscussed + |
Summary | When you confirm a critical, your luck spreads to others. + |
Title | Critting Spree + |
Type | Luck + |