Difference between revisions of "Alter Gravity (3.5e Spell)"

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Revision as of 00:02, 19 April 2019

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Author: Eiji-kun (talk)
Date Created: 5-23-15
Status: Complete
Editing: Clarity edits only please
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Alter Gravity
Transmutation
Level: Druid 1, Duskblade 1, Sorcerer/Wizard 1
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature or and object up to a 10-ft cube
Duration: 1 round/level (D)
Saving Throw: Fortitude partial
Spell Resistance: Yes

The wizard's robes suddenly felt very heavy indeed...

You alter the local gravity for a creature to light gravity or heavy gravity, applying penalties as appropriate. On a successful save, the duration of the effect is reduced to 1 round (or negated, if it would only last 1 round anyway).

If cast in a spell slot one step higher, the spell duration changes to 1 minute/level. If cast two steps higher, it becomes 1 hour/level.

If cast in a spell slot two steps higher, it becomes Mass Alter Gravity, and affects up to one target per caster level, as long as they are all within 15 ft of each other.



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Eiji-kun's Homebrew (5627 Articles)
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Article BalanceHigh +
AuthorEiji-kun +
ComponentV + and S +
Identifier3.5e Spell +
LevelDruid 1 +, Duskblade 1 + and Sorcerer/Wizard 1 +
RangeOther +
RatingUnrated +
SchoolTransmutation +
SummaryIncrease or decrease gravity on a target. +
TitleAlter Gravity +