Difference between revisions of "Puppeteer (3.5e Feat)"

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|types=<!-- Feat Types (Fighter, Metamagic, etc. Do not put "General" here.) -->
 
|types=<!-- Feat Types (Fighter, Metamagic, etc. Do not put "General" here.) -->
 
|summary=Move summoned or mind-controlled creatures as you please.
 
|summary=Move summoned or mind-controlled creatures as you please.
|prereqs=Caster level 5, [[Spell Focus]] (Conjuration)/specialist conjurer or [[Spell Focus]] (Enchantment)/specialist enchanter
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|prereqs=Caster level 5th, [[Spell Focus]] (Conjuration)/specialist conjurer or [[Spell Focus]] (Enchantment)/specialist enchanter
 
|fluff=Assume direct control!!
 
|fluff=Assume direct control!!
 
|benefit=The benefits of this feat apply to summoned creatures (in the case of [[Spell Focus]] (Conjuration) or conjurer wizard) or to mind-controlled creatures (in the case of [[Spell Focus]] (Enchantment) or enchanter wizard). A mind-controlled creature is a creature under the effects of a ''dominate'' spell or similar magic.
 
|benefit=The benefits of this feat apply to summoned creatures (in the case of [[Spell Focus]] (Conjuration) or conjurer wizard) or to mind-controlled creatures (in the case of [[Spell Focus]] (Enchantment) or enchanter wizard). A mind-controlled creature is a creature under the effects of a ''dominate'' spell or similar magic.

Revision as of 11:08, 27 August 2021

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Author: the bluez in the dungeon (talk)
Date Created: 24/08/2021
Status: Complete
Editing: Clarity edits only please
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Puppeteer [General] Assume direct control!!Prerequisites: Caster level 5th, Spell Focus (Conjuration)/specialist conjurer or Spell Focus (Enchantment)/specialist enchanterBenefit: The benefits of this feat apply to summoned creatures (in the case of Spell Focus (Conjuration) or conjurer wizard) or to mind-controlled creatures (in the case of Spell Focus (Enchantment) or enchanter wizard). A mind-controlled creature is a creature under the effects of a dominate spell or similar magic.

You may sacrifice one, and only one, of your actions (standard, move, swift, free or full-round action) in your turn, to make the affected creature take it instead, possibily using one of its ability. This does not influence the creature's actions in its turn, but the creature must be able to take that action.



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Facts about "Puppeteer (3.5e Feat)"
Authorthe bluez in the dungeon +
Identifier3.5e Feat +
PrerequisiteCaster level 5th + and Spell Focus (Conjuration)/specialist conjurer or Spell Focus (Enchantment)/specialist enchanter +
RatingUndiscussed +
SummaryMove summoned or mind-controlled creatures as you please. +
TitlePuppeteer +
TypeGeneral +