Difference between revisions of "Hurl Weapon (3.5e Power)"
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Latest revision as of 11:19, 27 July 2022
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Psychokinesis [Force] | |
Level: | Psychic Warrior 1 |
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Display: | Visual |
Manifesting Time: | 1 swift action |
Range: | Personal |
Target: | Self |
Duration: | 1 round/level |
Saving Throw: | None |
Power Resistance: | No |
Power Points: | 1 |
While under the effects of this power, your melee weapons gain a ranged throwing increment of a minimum of 50 ft and can be thrown as an attack action regardless of size. The weapon boomerangs to its target and returns to your hand at the end of your turn. So long as you are proficient with your weapon, throwing your weapon in melee does not provoke attacks of opportunity.
Augment: If you spend 1 additional power point, you can choose to use your Strength or your manifesting ability score on your ranged attack roll.
If you spend 4 additional power points, you may strike an additional target at a cumulative -5 to attack, to a maximum of four targets (or 12 power points). You may only attack each target once.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Powers → Psychic Warrior
Eiji-kunv |
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Article Balance | Moderate + |
Author | Eiji-kun + |
Descriptor | Force + |
Discipline | Psychokinesis + |
Identifier | 3.5e Power + |
Level | Psychic Warrior 1 + |
Rating | Undiscussed + |
Summary | Throw your weapon and have it boomerang back to you. + |
Title | Hurl Weapon + |