Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Invert Motion (3.5e Spell) + (Reverse the direction creatures move in, causing them to move in unexpected ways.)
- Gold Pin (3.5e Equipment) + (Reverse the effects of paralysis or petrification on a target.)
- Spilled Salt (3.5e Maneuver) + (Reverse the normal effects of negative and positive energy.)
- Reactive Aegis (5e Eldritch Invocation) + (Reversed Eldritch Smite.)
- Punishing Ward (5e Eldritch Invocation) + (Reversed Lifedrinker, with a little extra kick.)
- Rebuild Item (3.5e Utterance) + (Revert the damage to an item, or damage an item with a touch.)
- Quivering Blow (3.5e Alternate Class Feature) + (Revised quivering palm)
- Reactive Stealth (3.5e Variant Rule) + (Revised rules for hide and move silently checks that make them success checks rather than DC setting checks.)
- Life Bond (3.5e Spell) + (Revive an ally immediately by bonding yourself to them. You will share their fate if you both fall.)
- Revenant Moss (3.5e Spell) + (Revive someone from the dead as a grassy doppelganger. The revival is temporary, but can make the difference in a tight battle.)
- Corpselight Assassin (3.5e Prestige Class) + (Revived from death rogue who becomes stronger against outsiders and undead.)
- Mass Revivify (5e Spell) + (Revivify 3 targets with 1 action, get more with upcasting.<br /><br />)
- Third Eye of Forced Regression (3.5e Equipment) + (Rewinds time at the cost of XP whenever you fall unconscious. Cannot be removed.)
- Undead Fortitude (3.5e Feat) + (Reworking the Immortal Fortitude from Tome of Battle. Your necromancy spells are so potent that they empower your undeath and make you harder to kill. These effects all count as Extraordinary Abilities (Ex).)
- Adaptive Style Errata (3.5e Variant Rule) + (Reworking the poorly thought out prerequisites on a feat to allow for future classes.)
- Rhadamanthus (3.5e Deity) + (Rhadamanthus the Stone Judge is the god of justice, order, wisdom, and respect. Born of disapproval, he opposes Nemesis Rhamnusia. His scion are the 9 Judge Knights of the Ordo Inquiere.)
- Giant Space Hamster (5e) + (Rhino-sized hamsters known throughout [[Wildspace (5e)|Wildspace]].)
- Froghemoth Juvenile (5e) + (Rhinoceros sized frog-like creature with four tentacles)
- Giant Beetle (5e) + (Rhinoceros-sized beetle.)
- Aristocrat (3.5e NPC Class) + (Rich people who get by on the fact that they have money more than actual ability.)
- Bone Rider (3.5e Prestige Class) + (Rider of an undead mount)
- Rieyou (3.5e Deity) + (Rieyou is the Uzarran god of good dragons. His followers revere nature and do what they can for all life to prosper.)
- Rings of Matrimony (3.5e Equipment) + (Rings of Matrimony come as a set. They represent the bond of marriage, and let the significant other know when the bond if broken by injury, death, or transgression.)
- Souleater Grasp (3.5e Maneuver) + (Rip out the target's soul and eat it.)
- Strange Case (3.5e Prestige Class) + (Rip the ''Strange Case of Doctor Jekyll and Mister Hyde'' in DnD!)
- Minion of Death (3.5e Spell) + (Rise one or more undead minions.)
- Void Termina (5e Deity) + (Rise! Oh, Dark Lord of Despair!)
- Reckless Offense, Variant (3.5e Feat) + (Risk being hit more often in exchange for more damage.)
- Rito (3.5e Race) + (Rito race from Legend of Zelda)
- Publication:Journeys through the Radiant Citadel + (A conflict between rival night market vendors draws characters into a hunt for a mysterious saboteur and a series of whimsical contests.)
- Dragon Roar (3.5e Spell) + (Roar with the might of a dragon, instilling fear in your weaker foes.)
- Robes of the Sun Priest (3.5e Equipment) + (Robes which belong to high priest of solar deities or other blessed individuals, grant resistance against darkness and shadow.)
- Alchemist Robe (3.5e Equipment) + (Robes worn by alchemist for safety, they are resistant to chemical burns and substances.)
- Room-Mind Automaton (3.5e Race) + (Robot with gears to accurately emulate an intelligence despite not having any.)
- Robotic Doppelganger (3.5e Template) + (Robotic Doppelgangers are robots who emulate someone in particular.)
- SRD:Gnomes, Rock (Race) + (Rock gnomes are the most common variety of gnomes.)
- SRD5:Rock Gnome + (Rock gnomes have a natural inventiveness and hardiness beyond that of other gnomes.)
- Cock Fighting (3.5e Feat) + (Rock out with your cock out.)
- Rocket Charge (3.5e Equipment) + (Rocket charge armor has a burning ethereal flame held upon its back. When you charge forward it erupts into a jet engine of flame, crashing you into your opponents.)
- Rockjoint (3.5e Disease) + (Rockjoint stiffens the muscles and bones. You can often get it from rusty or corroded metal and certain creatures.)
- Rabbit (5e Monster) + (Rodent with long ears.)
- Hare (5e) + (Rodent with long ears.)
- Rodoran (3.5e Race) + (Rodorans are a race of creatures that have been mutated with force magic. All Rodorans are born with an affinity for force.)
- Rogue Astral Construct Paragon (3.5e Racial Paragon Class) + (Rogue Astral Constructs created by a more powerful Psion, or those who improved themselves, find themselves with a more powerful body than others.)
- Sagacious Outlaw (3.5e Feat) + (Rogue and swordsage levels stack for initiator level, quick to act, sneak attack.)
- Rogue, Tome (3.5e Class) + (Rogue intended for Tome games. Bonus feats come earlier (in form of Tome Combat feats), given some shadow powers to make things interesting especially at higher levels.)
- Rogue Modron (3.5e Race) + (Rogue modrons are the outcasts of Mechanus, insane or rebellious by modron standards even though to the average mortal they seem as lawful and mechanical as ever.)
- Warrior's Fate (3.5e Maneuver) + (Roll 1d20, save the result to use later.)
- Indomitable Strength (3.5e Feat) + (Roll 20s in opposed strength checks, wield weapons with greater strength behind them and less difficulty, and break force effects.)
- Publication:Unearthed Arcana/Auspicious Odds + (Roll an extra d6 during attack roll, saving throw, ability check, or skill check; dropping lowest roll.)
- Landing Roll (3.5e Skill Trick) + (Roll at landing, for minimum fall damage.)