User:Aarnott
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Contents
About me
Real Name Andrew Arnott (you can see how imaginative my user name is!)
Yeah. I really don't have anything worth filling out in this section.
My contributions
User contributions (if you are interested in browsing logs :P)
Base Classes
- Grimoire Necromancer - Rogue level. A minion-based character that uses its undead minions as fodder to absorb attacks.
Feats
- Armor Resonance - Rogue level. Replacement for Magic Vestment with limited duration/usages but higher max enhancement bonus.
- Bloodletting Blade - Rogue level. Trade HP to deal extra damage.
- Dodge Variant - Rogue level. Makes the dodge bonus to AC more permanent but limited by armor.
- Dragonblessed Commander - Fighter level. Allows the auras from marshal class levels to stack with araus from dragon shaman levels.
- Explosive Eldrich Blast - Rogue level. Allows your eldrich blasts to have exploding damage dice.
- Get Over Here! - Rogue level. Allows you to pull opponents towards you with your spiked chain.
- Giant Avian Companion - Rogue level. Gives you a giant eagle or owl as a companion that can gain class levels instead of bonus HD (with some limitations).
- Hulking Rage - Rogue level. Makes you grow larger when you rage.
- Hulk Smash! - Rogue level. Allows you to pound the ground during a rage to knock over creatures.
- Ki Feint - Rogue level. You can use ki and a feint to remove a creature's dex bonus, even if they have uncanny dodge.
- Pegasus Mount - Fighter level. You can use a pegasus as your special mount.
- Perceptive - Rogue level. Combines Spot and Listen into a single skill with some extra goodies at higher levels.
- Practiced Combatant - Rogue level. My version of practiced spellcaster for combat classes that requires investment in full BAB classes.
- Shield Push - Fighter level. Allows you to bull rush opponents whenever you hit them with a shield bash.
- Shield Resonance - Rogue level. Replacement for Magic Vestment with limited duration/usages but higher max enhancement bonus.
- Stealthy - Rogue level. Combines hide and move silently into a single skill with extra goodies at higher levels.
- Sudden Antimagic - Wizard level. Grants the ability to generate anti-magic fields to counter spells or beat up a buffed spellcaster.
- Weapon Resonance - Rogue level. Replacement for Greater Magic Weapon with limited duration/usages but higher max enhancement bonus.
Monsters
- Arctic Stallion - CR 4. A warhorse with a few spell-like abilities and a cold theme.
- Dire Chicken - CR 3. Yes. A dire chicken.
- Dire Ostrich - CR 5.
- Dire Skunk - CR 4.
- Fire Rune - CR 1. A defender monster that draws attacks. It might actually work on its own, but it benefits greatly from other monsters being present.
- Golem Overlord - CR 16. Animates objects and throws them at you.
- Gzkmzk - A solo monster to use against a 1st level party. It is sort of like a reverse Drider (spider body and head, orc arms).
- Plated Spirit, Fire - CR 1. A basic construct that has a fairly hard hitting attack, but not so much accuracy. It has a small bit of fire resistance, which pairs up well with Fire Runes.
- Simulacrum Stalker - CR 15 (varies though). This thing copies a creature nearly exactly including memories. Simply modifying its DCs can make it a tough challenge at any level. It is mostly designed for roleplaying.
- Snowflake - CR 1. A defender monster that should be grouped with other monsters for a challenge.
- Snowflake, Greater - CR 5. A stronger version of the snowflake.
Prestige Classes
- Sublime Barbarian - Rogue level. A prestige barbarian that uses warblade as a base.
- Ninja of the Ebon Shadow - Rogue level. A prestige class that makes an excellent infiltrator.
- Sublime Paladin - Rogue level. A prestige paladin that uses martial adept stuff instead of spells.
- Whipsinger - Rogue level. Uses the bard's knack with whips as a base for a bard PrC.
Optimized Builds
- DINOTASTIC - Rogue level. A fun dinosaur skirmisher.
- Triple Stat Tripper - Rogue level. Ends up with around a +75 to trip checks when buffed.
Skill Tricks
- Alchemize - Make potions on the fly.
- Dimensional Jump - You can jump through folded space, effectively teleporting.
- Don't Hurt Me - You can convince an enemy that you are too feeble to attack.
- Switch Off Magic - You temporarily stop a magic item from working.
- Trip Slide - Trip your opponent as you tumble past them.
April Fools'
- Bacon Elemental - Because bacon makes everything better.
- Robot Unicorn - Based on the awesome adult swim flash game "Robot Unicorn Attack".
- We Use Logic Here - A feat to make fun of the crazy admin of www.dandwiki.com.
Other
- Carnage - A killer set of artifact gauntlets.
- Psychic Domain - Fighter level. Because I like crossovers between different magic systems.
- Tortoise Folk - A race of tortoise people that is adaptable to allow many different subspecies.
- Tortoise Folk Paragon
- Variant Non-Humans - My fix to make races balanced, which for the most part works well.
Milestones
- 1000th edit: Added the feat We Use Logic Here (an inside joke based on the antics of [1])
Characters
- Tethys - A cleric that had her husband raised into a zombie and then she rebuked him. She adventures to try to make enough gold to afford a resurrection spell on him. I started playing her in early 2009 and the campaign restarted in January 2010 after a long break.
- Grimsy Grubbletin the Great - Grimsy is an NPC character in a game I'm DMing, but he basically a PC for me. He's a bard who is pretty bad at music, but he is destined to be great.
Other
My sandboxes
- Feats and Spells
- Dire Animals
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- SRD Mount/Undead Costs
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- Optimized Build Ideas
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- ToB Wizard
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- Gambler Remake
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- Mystos Campaign Setting
- Grimoire Summoner
- New Campaign Setting Houserules
Projects
Other