Ring of Bound Health (3.5e Equipment)
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Ring of Bound Health
Price: | 600 gp (lesser); 13,000 gp (normal); 180,000 gp (greater) |
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Body Slot: | Ring |
Caster Level: | 8th |
Aura: | Moderate Necromancy |
Activation: | Standard action and Non-Action; see text |
Weight: | -- |
This white ivory ring is warm to the touch. When filled, its runes give off a pale green glow.
As a standard action you can store hit points into the ring (taking as much damage as you do so). At any point thereafter you have those hit points on reserve. As a non-action, you can re-direct damage to your store of hit points in the ring instead of yourself, or consume the hit points in the ring to restore your own hit points.
A lesser ring stores up to 10 hp, a normal ring can store up to 50 hp, and a greater ring can store up to 100 hp.
Prerequisites: Forge Ring, false life.
Cost to Create: 300 gp (lesser); 6500 gp (normal); 90,000 gp (greater), 24 EXP (lesser); 520 XP (normal); 7200 XP (greater), 1 day (lesser); 13 days (normal); 180 days (greater).
Back to Main Page → 3.5e Homebrew → Equipment → Rings
Eiji-kunv |
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Author | Eiji-kun + |
Body Slot | Ring + |
Cost | 600 gp (lesser); 13,000 gp (normal); 180,000 gp (greater) + |
Identifier | 3.5e Equipment + |
Rating | Undiscussed + |
Summary | This ring stores hit points for later use. Comes in 10, 50, and 100 hp sizes. + |
Title | Ring of Bound Health + |