Ring of Bound Health (3.5e Equipment)

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Author: Eiji-kun (talk)
Date Created: 12-17-14
Status: Complete
Editing: Mechanical changes in Talk
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Ring of Bound Health

Ring of Bound Health
Price: 600 gp (lesser); 13,000 gp (normal); 180,000 gp (greater)
Body Slot: Ring
Caster Level: 8th
Aura: Moderate Necromancy
Activation: Standard action and Non-Action; see text
Weight: --

This white ivory ring is warm to the touch. When filled, its runes give off a pale green glow.

As a standard action you can store hit points into the ring (taking as much damage as you do so). At any point thereafter you have those hit points on reserve. As a non-action, you can re-direct damage to your store of hit points in the ring instead of yourself, or consume the hit points in the ring to restore your own hit points.

A lesser ring stores up to 10 hp, a normal ring can store up to 50 hp, and a greater ring can store up to 100 hp.

Prerequisites: Forge Ring, false life.
Cost to Create: 300 gp (lesser); 6500 gp (normal); 90,000 gp (greater), 24 EXP (lesser); 520 XP (normal); 7200 XP (greater), 1 day (lesser); 13 days (normal); 180 days (greater).



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Eiji-kun's Homebrew (5656 Articles)
Eiji-kunv
AuthorEiji-kun +
Body SlotRing +
Cost600 gp (lesser); 13,000 gp (normal); 180,000 gp (greater) +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryThis ring stores hit points for later use. Comes in 10, 50, and 100 hp sizes. +
TitleRing of Bound Health +