Master of Judo (3.5e Feat)
From Dungeons and Dragons Wiki
| |||||||||
| |||||||||
Rate this article Discuss this article |
Master of Judo [Combat]
You are a master of moving your opponents and using their own Strength against them.Prerequisites: Improved Unarmed Strike, Wis 13
Benefits: This is a combat feat that scales with your Base Attack Bonus.
- +0: You may use your Wisdom modifier on Bull Rush and Grapple checks instead of your Strength if higher, additionally you do not provoke for attempting a either of these maneuvers.
- +1: You gain the benefit of the Reactive Judo feat.
- +6: Whenever you successfully Bull Rush a creature you may make a free unarmed strike against them at your highest attack bonus, this can only be done once per creature per round.
- +11: If you successfully Pin an opponent for 3 or more consecutive rounds, you may attempt to break it neck or spine as a free action. You make an opposed grapple check, if successful the creature must make a Fortitude save or start dying (placing them at -9 and not stable). If the opponent succeed on the grapple check it escape the grapple if it desire. This ability may only be used once per round.
- +16: In Construction
Back to Main Page → 3.5e Homebrew → Character Options → Scaling Feats
Leziadv |
---|
Facts about "Master of Judo (3.5e Feat)"
Article Balance | High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | Improved Unarmed Strike + and Wis 13 + |
Rating | Undiscussed + |
Summary | You are a master of moving your opponents and using their own Strength against them. + |
Title | Master of Judo + |
Type | Combat + |