Supersoldier Serum (3.5e Maneuver)
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Crazy Gadget (Boost) | |
Level: | 5 |
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Prerequisite: | Needs two Crazy Gadget maneuvers |
Initiation Action: | Swift |
Range: | Personal |
Target: | Self |
Duration: | 1 round |
Saving Throw: | None |
Drugs are bad m'kay? These though, these are just your multivitamins.
You amp yourself up with chemicals, gaining a +6 alchemical bonus on Strength, Dexterity, and Constitution. Do not change your hp, instead gain 3 temporary hp/level. Your movement speeds double, and you roll twice and take the better result for all ability and skill checks. This lasts for 1 round.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Crazy Gadget
Eiji-kunv |
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Facts about "Supersoldier Serum (3.5e Maneuver)"
Article Balance | High + |
Author | Eiji-kun + |
Discipline | Crazy Gadget + |
Identifier | 3.5e Maneuver + |
Level | 5 + |
Rating | Undiscussed + |
Summary | For one round you gain superior ability scores and abilities. + |
Title | Supersoldier Serum + |
Type | Boost + |