Linguist (3.5e Cleric Domain)
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Linguist Domain
He who controls the language, controls the narrative. For gods of knowledge, language, truenaming, and communication. Be it to bring people together or curse them apart, the cleric of gods of language control the narrative with their very words.
Granted Powers
Language-dependent spells function normally even if you do not share a language, or if the creature does not have a language. The intent of your words is imparted upon them.
Linguist Domain Spells
- comprehend languages
- ''magic mouth
- tongues
- misspell
- insidious suggestion
- mass suggestion
- encroaching doubt
- oath of blood
- tome of the legendary land
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Cleric Domains
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