Break Morale (3.5e Spell)

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Author: Eiji-kun (talk)
Date Created: 11-2-16
Status: Complete
Editing: Clarity edits only please
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Break Morale
Enchantment (Compulsion) [Language-Dependent, Mind-Affecting]
Level: Bard 6, Cleric 7
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature with Int 3 or higher
Duration: Instantaneous
Saving Throw: Will partial
Spell Resistance: Yes

What am I fighting foooooooooooor!?!??!

The target creature takes a number of daunt levels equal to their HD. On a successful save they instead simply take 1d4 daunt levels (instantaneous), and also take a -4 morale penalty on attack, damage, and save DCs against you for 1 round.

Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsBard
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric

Eiji-kun's Homebrew (5622 Articles)
Article BalanceHigh +
AuthorEiji-kun +
ComponentV + and S +
DescriptorLanguage-Dependent + and Mind-Affecting +
Identifier3.5e Spell +
LevelBard 6 + and Cleric 7 +
RangeOther +
RatingUndiscussed +
SchoolEnchantment +
SubschoolCompulsion +
SummaryThe target takes as many daunt levels as their HD. +
TitleBreak Morale +