Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Pretapodr (3.5e Deity) + (Pretapodr experiences the present completely, and wants good things to last forever.)
- Just A Corpse (3.5e Feat) + (Pretend you're a normal corpse.)
- Rod of Magical Transformation (5e Magic Rod) + (Pretty Sparkle Magical Transform! Be the magical girl you always knew you could be.)
- Cursed Body (3.5e Feat) + (Prevent creatures from using the same trick on you twice, and curse them if you drop.)
- Thwart the Traveler (3.5e Utterance) + (Prevent teleportation as per ''[[SRD:Dimensional Anchor|dimensional anchor]]'', or prevent them from running in normal space.)
- Delay Poison (3.5e Blood Spell) + (Prevent the poison from travelling through blood.)
- Suppress Weapon (3.5e Utterance) + (Prevent the use of a weapon, or force it to deal nonlethal damage.)
- Lucky Horseshoe (3.5e Equipment) + (Prevent up to twelve random events from ending badly.)
- Tonguebite (3.5e Spell) + (Prevent your foes from talking, lest they bite their tongue.)
- Frozen Feet (3.5e Maneuver) + (Prevent yourself from being moved or trip, but become immobilized in the process.)
- Everyone is Watching (3.5e Maneuver) + (Prevents a target from performing an action, at least in public.)
- Earthbind (One) + (Prevents the target from [[SRD5:Fly|fly]]ing)
- Earthbind (5e) + (Prevents the target from [[SRD5:Fly|fly]]ing<br /><br />)
- Kuo-toa Monitor (5e) + (Priest of the [[Kuo-toa (5e)|Kuo-toa]])
- Priest of Osybus (5e) + (Priest that becomes undead when it dies.)
- Kuo-toa Whip (5e) + (Priest-enforcer of the Kuo-toa)
- SRD5:Druid + (Priests and Protectors of Nature)
- Lizardfolk Render (5e) + (Primal magic-enhanced lizardfolk)
- Barbarian (One) + (Primal warrior)
- Serpent Gods Pantheon (5e) + (Primordial serpents and those raised to deific status.)
- Imix (5e) + (Prince of Elemental Evil Fire)
- Prismshine (3.5e Equipment) + (Prismshine armor glows with many colors, for fashion and for fighting.)
- Rolling Fireball (3.5e Spell) + (Produce a burning wheel which runs over opponents and eventually explodes.)
- Mire Fly (5e) + (Produce a fly that exudes a [[SRD5:Poison|poison]]ous gas.<br /><br />)
- Cloud of Black Shadow (3.5e Maneuver) + (Produce a thick, but brief, cloud of darkness which you can see through.)
- Energy Vortex (3.5e Utterance) + (Produce a vortex of energy which deals damage and draws creatures into its center... or blasts them away!)
- Produce Dissolvent (3.5e Spell) + (Produce acid on ones hand for touch attacks or throwing. It is super effective at boring through objects as well.)
- Unlimited Dagger Works (3.5e Maneuver) + (Produce an unlimited number of enhanced daggers which scale with initiator level.)
- Ventriloquy (3.5e Skill Trick) + (Produce sounds as if originating in other places.)
- Summon Warrior Spirit (5e) + (Produces a [[Warrior Spirit (5e)|Warrior Spirit]]<br /><br />)
- Produce Flame (One) + (Produces a small ball of flame that may be thrown to cause [[SRD5:Fire|fire]] damage.)
- Lorehold Professor of Order (5e) + (Professor of [[Lorehold College (5e)|Lorehold College]] who's teachings focus on order.)
- Lorehold Professor of Chaos (5e) + (Professor of [[Lorehold College (5e)|Lorehold College]] who's teachings focus on chaos.)
- Prismari Professor of Expression (5e) + (Professor of the [[Prismari College (5e)|Prismari College]] that focuses on artistic expression.)
- Prismari Professor of Perfection (5e) + (Professor of the [[Prismari College (5e)|Prismari College]] that focuses on perfection of artistry.)
- Quandrix Professor of Substance (5e) + (Professor of the [[Quandrix (5e)|Quandrix College]] that specializes in transformation of the existential.)
- Quandrix Professor of Theory (5e) + (Professor of the [[Quandrix (5e)|Quandrix College]] that specializes in manipulation of the non-physical.)
- Crafter (One) + (Proficiency with 3 [[Artisan's Tools (One)|Artisan's Tools]], discount on purchasing objects, Quicker crafting.)
- SRD:Tower Shield Proficiency + (Proficiency with Tower Shields)
- Gust Bellow (3.5e Spell) + (Project a 15 ft cone of wind in front of you, a sort of long lasting but short range ''[[SRD:Gust of Wind|gust of wind]]''.)
- Razor Wind (3.5e Maneuver) + (Project a cone or line of sharpened air to attack from afar.)
- Sky Eye (3.5e Spell) + (Project a sensor above your head up to 20 ft/level high, to gain a superior vantage point when viewing.)
- Starry Wisp (One) + (Project a spark of light that causes [[SRD5:Radiant|radiant]] damage and the target to emit [[SRD5:Bright Light|Bright]] and [[SRD5:Dim Light|Dim Light]].)
- Shun Aberration (3.5e Spell) + (Project an aura where aberrations and other strange things cannot cross.)
- Hivemind of the Abyss (3.5e Feat) + (Project your thoughts out without speaking.)
- Project Psyche (3.5e Power) + (Project your voice and image on a surface to communicate with a creature.)
- Sudden Updraft (3.5e Maneuver) + (Project yourself upward 10 feet per initiator level into the air, and knock prone those that were near you.)
- Arcane Ray (3.5e Spell) + (Projects a beam of raw arcana that intensifies when focused over time.)
- Rime's Binding Ice (One) + (Projects a cone of cold that damages [[Creature (One)|creature]]s and hinders movement.)
- Rime's Binding Ice (5e) + (Projects a cone of cold that damages creatures and hinders movement.<br /><br />)
- Ray of Frost (One) + (Projects a damaging cold ray)
- SRD5:Ray of Frost + (Projects a damaging cold ray<br /><br />)
- SRD5:Ray of Frost + (Projects a damaging cold ray<br /><br />)
- Astral Protector (3.5e Spell) + (Protect an area, so that if it is ever invaded, you can summon yourself to protect it without threat of death.)
- Astral Assistance (3.5e Spell) + (Protect an area, so that if it is ever invaded you can summon yourself to protect it without threat of death.)
- Heaven's Safeguard (3.5e Feat) + (Protect creatures from the dangers of the environment with a touch.)
- Protect the Weaker (3.5e Feat) + (Protect one of your ally in combat.)
- Protector of the Commons (3.5e Spell) + (Protect the weak within Long range from harm, so long as they themselves do not engage in battle.)
- Sanctuary Healing (3.5e Feat) + (Protect those you heal by forming a magical sanctuary on them.)
- Divine Defender (3.5e Feat) + (Protect your allies from harm with your martial might.)
- Protection from Intoxication (3.5e Spell) + (Protect your party from the obnoxious effects of a late night drink.)
- Plane of Life (3.5e Sourcebook)/Spells and Feats + (Protect your target from the plane of positive energy)
- Positive Endurance (3.5e Spell) + (Protect your target from the plane of positive energy)
- Protection from Radiation (3.5e Spell) + (Protect yourself against the harmful effects of excessive radiation and [Light] effects.)
- Mental Block (3.5e Power) + (Protect yourself from mental intrusion.)
- Quickwind Shield (3.5e Spell) + (Protect yourself from projectile attacks as an immediate action with a brief small-scale ''[[SRD:Wind Wall|wind wall]]''.)
- Wind Shield (3.5e Spell) + (Protect yourself with high-speed winds that can catch and return any direct assault.)
- Gas Mask (3.5e Equipment) + (Protection against non-magical fumes.)
- Wardhallow Helm (3.5e Equipment) + (Protects against [Death]-effects and allows the wearer to communicate with a past wearer.)
- Hornung’s Chaos Shield (3.5e Spell) + (Protects you from wild surges.)
- Hexblood (5e) + (Proto-hag)
- Millenarch (3.5e Race) + (Proto-humans born of a conflux of opposing magical energies. This is a lost race, a perfect blueprint of humankind that was scattered to the winds in eons past.)
- Contagious Evasion (3.5e Feat) + (Provide Evasion to nearby allies.)
- Contagious Mettle (3.5e Feat) + (Provide Mettle to nearby allies.)
- Aid (One) + (Provide [[Temporary Hit Point (One)|Temporary Hit Point]]s to a number of [[Creature (One)|creature]]s.)
- Lantern of the Moon (3.5e Spell) + (Provides 120 feet of dim illumination.)
- Aura of Life (5e) + (Provides [[SRD5:Necrotic|necrotic]] [[SRD5:Resistance|resistance]] and regeneration to friends in area.<br /><br />)
- Aura of Life (One) + (Provides [[SRD5:Necrotic|necrotic]] [[SRD5:Resistance|resistance]] and regeneration to friends in area.)
- Plane of Life (3.5e Sourcebook)/The Stuff + (Allows you to survive on the plane of positive energy.)
- Mender's Gloves (3.5e Equipment) + (Provides a bonus to Wis and Cha, and extra lifeforce points.)
- Epic Mender's Gloves (3.5e Equipment) + (Provides a bonus to Wis and Cha, and extra lifeforce points.)
- Watch While Unseen (3.5e Maneuver) + (Provides a bonus to martial lore checks)
- Power Potato (3.5e Equipment) + (Provides a day's worth of nourishment and resistance to fatigue.)
- Publication:Dread Codex/Magic Items + (A whip that deals lethal damage, and has substantial trip bonuses.)
- Publication:Dread Codex/Magic Items/Elven N'Sathii Ring + (Provides a deflection bonus and resistance bonus, as well as specific bonuses against undead.)
- Braveheart (3.5e Spell) + (Provides a morale bonus to attack rolls, save DCs, and damage rolls.)
- Guard against the Coming Blade (3.5e Maneuver) + (Provides benefits against martial maneuvers.)
- See the True Path (3.5e Maneuver) + (Provides bonuses to skill checks associated to maneuvers.)
- Path to Redemption (3.5e Spell) + (Provides instructions for target’s atonement.)
- Antidote (3.5e Equipment) + (Provides the drinker with temporary immunity to a specific poison.)
- Beg for Pain (3.5e Maneuver) + (Provoke attacks of opportunity. Punish enemies that don't attack.)
- Improved Combat Maneuver - Project Atrea Variant (3.5e Feat) + (Provoke fewer AoOs when trying to trip, disarm or etc., without having to spend a million feat slots.)
- SRD:Spell Opportunity + (Provoking an AoO allows you to cast a touch spell against the provoker.)
- Prowess (3.5e Feat Type) + (Prowess Feats are general style feats that closely interact with the [[Tome of Prowess (3.5e Sourcebook)|Tome of Prowess]] revised skill system.)
- SRD5:Pseudodragon + (Pseudodragons appear as cat-sized [[SRD5:Dragon|dragon]]s with a stinger in their tails.)
- SRD:Pseudonatural Creature + (Pseudonatural creatures dwell between the stars, beyond the planes as we know them, or nestled in far realms of insanity.)
- Duergar Darkhaft (5e) + (Psionic [[Duergar (5e)|Duergar]] agents.)
- Mental Grip (3.5e Martial Discipline) + (Psionic discipline)
- Proteus (3.5e Class) + (Psionic factotums of a sort, with the power of a mind which taps into the collective unconcious, they are masters of information and skill.)
- SRD:Psionic (Feat Type) + (Psionic feats are available only to characters and creatures with the ability to manifest [[SRD:Powers|powers]]. In other words, they either have a [[SRD:Power Points|power point]] reserve or have [[SRD:Psi-Like Ability|psi-like abilities]].)
- Change Earth (3.5e Power) + (Psionic soften earth and stone, and transmute mud to rock and rock to mud.)
- Psionic Concentration (3.5e Power) + (Psionic spell enhancer.)