Improved Combat Maneuver - Project Atrea Variant (3.5e Feat)
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Improved Combat Maneuver - Project Atrea Variant [Fighter]
Prerequisites: BAB +2, Str 10+, Dex 10+ and Int 10+Benefit: You've spent time practicing your combat maneuvers, such as Trip and Disarm, mastering none of them, but improving your ability at all of them. You do not provoke attacks of opportunity when you attempt a Trip, Disarm, Sunder, Grapple, or Bull Rush, unless the target's BAB is 4 or more higher than yours.
Special: This feat counts as Improved Grapple, Improved Trip, Improved Disarm, Improved Bull Rush, and Improved Sunder for the purposes of prerequisites. Any class feature that grants one of those feats may grant this feat instead.
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Article Balance | High + |
Author | Zhenra-Khal + |
Identifier | 3.5e Feat + |
Prerequisite | BAB +2 +, Str 10+ + and Dex 10+ and Int 10+ + |
Rating | Undiscussed + |
Summary | Provoke fewer AoOs when trying to trip, disarm or etc., without having to spend a million feat slots. + |
Title | Improved Combat Maneuver - Project Atrea Variant + |
Type | Fighter + |