Acid Trip (3.5e Feat)
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Acid Trip [Metamagic]
The victim started tripping out and freaking out from the acidPrerequisites: Only usable on spells with acid descriptor, that deal acid damageBenefit: An acid trip spell causes the target to experience a drug like high from the acid. The target must make a fortitude save or suffer from the effects of an acid high. When affected by the acid trip the target is affected by a random effect as listed on the table for 1d4 rounds. Targets immune to poison are immune to the acid trip. An acid trip spell takes up a spell slot two levels higher then the spell's actual level.The effects are able to affect creatures immune to mind affecting conditions due to this being a poison effect not mental but they do get a +5 to fort save to resist.
| d4 | Acid Trip |
|---|---|
| 1 | Dazed |
| 2 | Frightened |
| 3 | Target suffers the equivalent of maddening scream |
| 4 | Panicked |
Back to Main Page → 3.5e Homebrew → Character Options → Feats
| Article Balance | High + |
| Author | balmz + |
| Identifier | 3.5e Feat + |
| Prerequisite | Only usable on spells with acid descriptor + and that deal acid damage + |
| Rating | Unrated + |
| Summary | Cause the target to experience an acid trip + |
| Title | Acid Trip + |
| Type | Metamagic + |

