Adaptive Dodge (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 30th August 2017
Status: Finished
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
 Ratings for this homebrew:
Average:
NA
/ 4

 1 users favored it (4/4).
 0 users liked it (3/4).
 0 were neutral on it (2/4).
 0 users disliked it (1/4).
 0 users opposed it (0/4).

RatingPending.png
Rate this article
Discuss this article


Adaptive Dodge [Fighter] Prerequisites: BAB +1 or Dexterity 13+Benefit: Once per turn as a free action you can designate one creature within line of sight as the target of this feat. Whenever the creature attack you, you gain a cumulative +1 bonus to AC against it attack. This increase happen after the attack is declared but before it is determined if it a hit or miss. The bonus is reduced by 2 at the start of each of your turn and reset to 0 if you lose line of sight with your target for more than 1 minute or change target. Example: If the target of your dodge attack you four time in one round you gain a +4 dodge bonus to AC against it attacks. At the start of your turn it decrease to a +2 dodge bonus.Special: This feat counts as Dodge for the purpose of meeting prerequisites. Any class that grants Dodge may grant this feat instead.



Back to Main Page3.5e HomebrewCharacter OptionsFeats

Leziad's Homebrew (4522 Articles)
Leziadv
Article BalanceModerate +
AuthorLeziad +
Feat ReplacesDodge +
Identifier3.5e Feat +
PrerequisiteBAB +1 or Dexterity 13+ +
Rated ByZhenra-Khal +
RatingRating Pending +
SummaryYou gain a cumulative dodge bonus against a single creature. +
TitleAdaptive Dodge +
TypeFighter +