Adrenaline Injection (3.5e Maneuver)
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|Crazy Gadget (Rush)|
Time seemed to slow for you, and your mind was focused. Adrenaline is a hell of a drug.
Injecting an alchemical serum you may move up to double your movement speed. For 1 round you ignore any pain based effects, effects which would be disrupted on attacks of opportunity (such as a disarm attempt) no longer disrupt you, and you ignore any Strength, Dexterity, or Constitution penalties you are suffering from for 1 round. Up to 5 damage with each attack you take is converted into non-lethal damage. You may double move and retain the benefits of the boost to movement speed.
However, on the subsequent round you are rendered fatigued for 1 round, bypassing immunities.
|Article Balance||High +|
|Discipline||Crazy Gadget +|
|Identifier||3.5e Maneuver +|
|Summary||For 1 round double your speed and resist pain and weakness, but it catches up to you next round. +|
|Title||Adrenaline Injection +|