Aerosilk (3.5e Equipment)
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Formed from "flying spiders" found on the Elemental Plane of Air, aerosilk is an impossibly lightweight and epithermal material renown for its smoothness, shine, and uncanny ability to flap in the air even when devoid of a breeze. Beyond looking cool, it has function (even if its only for fabric-based armors and cloaks or other billowing objects).
Armor made from aerosilk must be fabric based and flexible. It reduces weight to a quarter of its original weight and it is one category lighter than normal for purposes of movement and other limitations. Heavy armors are treated as medium, and medium armors are treated as light, but light armors are still treated as light. Spell failure chances for armors made from aerosilk are decreased by 10%, maximum Dexterity bonus is increased by 2, and armor check penalties are lessened by 3 (to a minimum of 0). Lastly, you gain a +2 bonus on saving throws against [Air] effects.
Flexible garments, typically cloaks, can also be made out of aerosilk. As a cloak, it cuts falling damage in half for its user. As a sail or balloon it catches the wind easily, doubling the effective speed of wind upon it and doubling the amount of weight the sail or balloon can support.
Aerosilk has 3 hit points per inch of thickness and hardness 0. Armor made from it are always of masterwork quality; the masterwork cost is included in the prices given below.
|Type of Aerosilk||Item Cost Modifier|
|Light armor||+1000 gp|
|Medium armor||+4000 gp|
|Heavy armor||+9000 gp|
|Other Items||+20 gp/lb.|
|Identifier||3.5e Equipment +|
|Summary||Formed from "flying spiders" found on the Elemental Plane of Air, aerosilk is an impossibly lightweight and epithermal material renown for its smoothness, shine, and uncanny ability to flap in the air even when devoid of a breeze. +|