Airborne Charge (3.5e Skill Trick)

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Author: Luigifan18 (talk)
Date Created: October 22, 2015
Status: Complete
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Airborne Charge (Movement) Prerequisites: Improved Charge, Jump 6 ranksBenefit: When you attempt to charge at an opponent, if there is an obstruction that would prevent you from charging (such as difficult terrain or a creature in the way), you may attempt a Jump check during your charge to clear the obstacle. You choose a certain square during your charge to leap from, and ignore any squares that your check result would allow you to cross in midair to determine whether or not you can charge at your target.

If you reach the target before you land, your attack roll, damage roll, and AC penalty are all increased by 2 (in addition to the standard +2 attack, +2 damage, and −2 AC for performing a charge); this stacks with any and all other modifiers to attack rolls, damage rolls, and AC from performing a charge. (If you would normally take no AC penalty from charging, you instead take a −2 penalty.) Normal: You can't jump in the middle of a charge, and you can't charge if there's anything in the way that would hinder movement, even by a little bit (such as difficult terrain or other creatures).Special: If you have a fly, hover, or jump speed, that speed is increased by 10 feet when you use it to perform a charge (allowing you to charge 20 feet farther).

Despite what the description says, you can use this skill trick even when there is nothing to impede your charge, in order to gain the modifiers from attacking before you land.

If you gain a feat or class feature whose benefits would supersede the benefit of this skill trick (such as the duelist's dramatic charge), you can immediately replace this skill trick with another skill trick you meet the prerequisites for or lose this skill trick and invest the 2 skill points you paid for it into your skills. You only get this opportunity on the level-up where you acquire the feat or class feature that would render this skill trick obsolete.



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Luigifan18's Homebrew (383 Articles)
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Article BalanceModerate +
AuthorLuigifan18 +
Identifier3.5e Skill Trick +
PrerequisiteImproved Charge + and Jump 6 ranks +
RatingUndiscussed +
SummaryIgnore obstacles that would prevent you from charging by leaping right over them. +
TitleAirborne Charge +
TypeMovement +