Blade Dancer (3.5e Alternate Class Feature)
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A Blade Dancer is a hybrid initiator and spellcasting with access to the Dancing Goddess discipline.
Class: Codex Ranger
Replaces: Acclimated, Animal Companion, Camouflage, Death Attack, Dread Hunter, Endurance, Hides in Plain Sight, Favored Enemy, Favored Terrain, Hunt, Improved Hunt, Secondary Combat Style, Superior Hunt
Maneuvers: In addition to spells, a Blade Dancer has access to limited maneuvers, she gain maneuver readied, known and stance known as a Partisan. She has access to the Dancing Goddess discipline and may refresh all her maneuvers as a move action with a successful DC 15 Perform (Dance) check, each time she attempt to refresh her maneuver in an encounter the DC raise by 2. If she fail the perform check she only recover a single maneuver.
Eternal Dancer: A 1st level Blade Dancer gain Eternal Dancer as a bonus feat, even if she does not meet the prerequisites.
Combat Style: A 2nd level Blade Dancer must choose two-weapon fighting as her combat style. A blade dancer count as a fighter of her level for the purpose of qualifying for feat which affect one-handed or light weapons (such as Weapon Specialization).
Mantis Stance (Ex): A 3rd level Blade Dancer wielding two one-handed or light weapon gain the ability to make an additional attack at a -5 penalty whenever she make a strike. If the attack is made against the target (or one of the target) of the strike it is a normal attack, otherwise it carry the effect of the strike as normal. Any area of effect created by the strike overlap between the primary and secondary attack, they do not stack. Mantis Stance only benefit to strikes which make a single attack.
Dazzling Blade Dance (Ex): A 4th level Blade Dancer gain the ability to use a secret technique, the Dazzling Blade Dance against a target within 30 ft as a standard action. In order to do so she must be wielding two one-handed or light weapon and the both her and the target must be able to see each other. By spinning her weapons and dancing she force her target to make a Will save (DC 10 +1/2 Class level + her Dexterity or Charisma modifier) or become Dazzled and Fascinated for as long as the Blade Dancer concentrate on her dance (a standard action each turn), if the Blade Dancer attack her target the effect is broke however her target take double damage and is flat-footed against the attack.
Flurry of Blades (Ex): A 5th level Blade Dancer has the ability to use Flurry of Blow as a Monk of her level. She may use any one-handed or light weapon in her flurry and may do so when wearing light armor.
Dancer of the Dais: A 6th level Blade Dancer gain Dancer of the Dais as a bonus feat, even if she does not meet the prerequisites.
Spell Dance (Ex): A 7th level Blade Dancer may once per round cast a spell as a free action whenever she make an attack (including as part of a full-attack) or initiate a martial strike.
Dazzling Blade Dance of Death (Ex): A 12th level Blade Dancer has the ability to initiate a Dazzling Blade Dance of Death, it work as a normal Dazzling Blade Dance however if the effect is maintained for 3 round or longer she may make a Death Attack against her target instead of a regular attack, the creature must make a Fortitude save (same DC as the Dazzling Blade Dance) or die outright. Even if the creature succeed on the save, he is flat-footed against the attack and it deal quadruple damage. Alternatively the Blade Dancer may paralyze the creature for 1 hour per class level. This ability Count as Death Attack and thus benefit from feats which benefit death attack (such as Improved Death Attack).
Greater Spell Dance: A 14th level Blade Dancer may now cast two spells as a free action per round with the same limitation as Spell Dance.
Final Dance: At 20th level Blade Dancer may once per encounter as a free action take an entire round worth of actions, upon doing so all of her maneuvers become expended and she become Staggered for 1 round.