Bleed (3.5e Blood Spell)

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Author: Eiji-kun (talk)
Date Created: 1-2-11
Status: Complete
Editing: Clarity edits only please
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Level: Bloodcaster 0
Components: V, S
Casting time: 1 swift action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One dying creature
Duration: Instantaneous
Saving Throw: No
Spell Resistance: Yes

No matter how hard the warrior pressed his hand over his wound, it would not stop bleeding, until the cold fingers of death overtook him... 

Normal Casting

You destabilize dying creatures by preventing their blood from clotting. The target takes 1 point of damage and continues dying (unless otherwise immune to the dying condition, such as automatically stabilizing due to a feat or class feature). This spell only works on blood-bearing dying creatures. 

Spell Fatigue: 0 

HP Cost: 1 

Ritual Casting

Bleed has no ritual casting.

Back to Main Page3.5e HomebrewClass Ability ComponentsBlood Spells

Eiji-kun's Homebrew (5205 Articles)
AuthorEiji-kun +
ComponentV + and S +
Identifier3.5e Blood Spell +
LevelBloodcaster 0 +
RangeOther +
RatingUndiscussed +
SchoolTransmutation +
SummaryYou make sure that the dying finish their journey, opening up wounds that have healed. +
TitleBleed +