Blood of the Werewolf (3.5e Power)

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Author: Eiji-kun (talk)
Date Created: 4-11-11
Status: Complete
Editing: Clarity edits only please
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Blood of the Werewolf
Psychometabolism
Level: Psion/Wilder 5
Display: Visual
Manifesting Time: Standard Action
Range: Personal
Target: Self
Duration: 1 round/level
Power Points: 9


You eyes turn feral and your hands and fangs elongate and sharpen, the blood of the werewolf pumping in your heart.

When you manifest this power you gain a +4 enhancement bonus to Strength, +4 enhancement bonus to Dexterity, +6 enhancement bonus to Constitution, and a +6 bonus to natural armor. You gain a Bite attack which deals 1d6 points of damage (or 1d4 points if you're Small), + 1-1/2 times your strength, and two claws as secondary natural weapons that deal 1d6 points plus your strength in damage. You also gain scent and damage reduction/silver equal to half your manifester level.

Augment: If you spend an additional 4 power points, you gain the ability to change form into a dire wolf as if using metamorphosis at will and you gain the shapechanger subtype for the duration of this power. For an additional 6 point points spent, this power lasts for 10 minutes/level.



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Eiji-kun's Homebrew (5605 Articles)
Eiji-kunv
AuthorEiji-kun +
DisciplinePsychometabolism +
Identifier3.5e Power +
LevelPsion/Wilder 5 +
RatingUndiscussed +
SummaryGain werewolf-like ability bonuses, a bite, claws, and natural armor. +
TitleBlood of the Werewolf +